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-rw-r--r--src/gui/game/GameView.h33
1 files changed, 17 insertions, 16 deletions
diff --git a/src/gui/game/GameView.h b/src/gui/game/GameView.h
index f7f6361..f37c34b 100644
--- a/src/gui/game/GameView.h
+++ b/src/gui/game/GameView.h
@@ -81,15 +81,16 @@ private:
float lastLogEntry;
ui::Button * scrollBar;
ui::Button * searchButton;
- ui::Button * reloadButton;
- ui::Button * saveSimulationButton;
- ui::Button * downVoteButton;
- ui::Button * upVoteButton;
- ui::Button * tagSimulationButton;
- ui::Button * clearSimButton;
- ui::Button * loginButton;
- ui::Button * simulationOptionButton;
- ui::Button * displayModeButton;
+ ui::Button * reloadButton;
+ ui::Button * saveSimulationButton;
+ bool saveSimulationButtonEnabled;
+ ui::Button * downVoteButton;
+ ui::Button * upVoteButton;
+ ui::Button * tagSimulationButton;
+ ui::Button * clearSimButton;
+ ui::Button * loginButton;
+ ui::Button * simulationOptionButton;
+ ui::Button * displayModeButton;
ui::Button * pauseButton;
ui::Point currentMouse;
@@ -125,18 +126,18 @@ private:
void enableAltBehaviour();
void disableAltBehaviour();
public:
- GameView();
- virtual ~GameView();
+ GameView();
+ virtual ~GameView();
- //Breaks MVC, but any other way is going to be more of a mess.
- ui::Point GetMousePosition();
- void SetSample(SimulationSample sample);
+ //Breaks MVC, but any other way is going to be more of a mess.
+ ui::Point GetMousePosition();
+ void SetSample(SimulationSample sample);
void SetHudEnable(bool hudState);
bool GetHudEnable();
void SetDebugHUD(bool mode);
bool GetDebugHUD();
- bool CtrlBehaviour(){ return ctrlBehaviour; }
- bool ShiftBehaviour(){ return shiftBehaviour; }
+ bool CtrlBehaviour(){ return ctrlBehaviour; }
+ bool ShiftBehaviour(){ return shiftBehaviour; }
void ExitPrompt();
SelectMode GetSelectMode() { return selectMode; }
void BeginStampSelection();