diff options
Diffstat (limited to 'src/gui/game/PropertyTool.cpp')
| -rw-r--r-- | src/gui/game/PropertyTool.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/gui/game/PropertyTool.cpp b/src/gui/game/PropertyTool.cpp index 05726d3..90e70b3 100644 --- a/src/gui/game/PropertyTool.cpp +++ b/src/gui/game/PropertyTool.cpp @@ -139,6 +139,11 @@ void PropertyWindow::SetProperty() buffer.exceptions(std::stringstream::failbit | std::stringstream::badbit); buffer >> tempInt; } + if (property->GetOption().first == "type" && (tempInt < 0 || tempInt >= PT_NUM || !sim->elements[tempInt].Enabled)) + { + new ErrorMessage("Could not set property", "Invalid Particle Type"); + return; + } } else { @@ -193,6 +198,7 @@ void PropertyWindow::SetProperty() break; default: new ErrorMessage("Could not set property", "Invalid property"); + return; } sim->flood_prop( position.X, @@ -232,4 +238,4 @@ void PropertyWindow::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl void PropertyTool::Click(Simulation * sim, Brush * brush, ui::Point position) { new PropertyWindow(this, sim, position); -}
\ No newline at end of file +} |
