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-rw-r--r--src/gui/game/GameController.cpp9
-rw-r--r--src/gui/game/GameController.h1
-rw-r--r--src/gui/game/GameView.cpp16
-rw-r--r--src/gui/game/QuickOptions.h10
4 files changed, 26 insertions, 10 deletions
diff --git a/src/gui/game/GameController.cpp b/src/gui/game/GameController.cpp
index 815c7a4..6a6702d 100644
--- a/src/gui/game/GameController.cpp
+++ b/src/gui/game/GameController.cpp
@@ -823,6 +823,15 @@ void GameController::ToggleAHeat()
gameModel->SetAHeatEnable(!gameModel->GetAHeatEnable());
}
+void GameController::ToggleNewtonianGravity()
+{
+ if (gameModel->GetSimulation()->grav->ngrav_enable)
+ gameModel->GetSimulation()->grav->stop_grav_async();
+ else
+ gameModel->GetSimulation()->grav->start_grav_async();
+ gameModel->UpdateQuickOptions();
+}
+
void GameController::LoadRenderPreset(int presetNum)
{
diff --git a/src/gui/game/GameController.h b/src/gui/game/GameController.h
index a037e94..2e1014c 100644
--- a/src/gui/game/GameController.h
+++ b/src/gui/game/GameController.h
@@ -143,6 +143,7 @@ public:
void SwitchGravity();
void SwitchAir();
void ToggleAHeat();
+ void ToggleNewtonianGravity();
void LoadClipboard();
void LoadStamp();
diff --git a/src/gui/game/GameView.cpp b/src/gui/game/GameView.cpp
index b1d46d2..3aac3fc 100644
--- a/src/gui/game/GameView.cpp
+++ b/src/gui/game/GameView.cpp
@@ -1395,6 +1395,8 @@ void GameView::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool
case 'u':
c->ToggleAHeat();
break;
+ case 'n':
+ c->ToggleNewtonianGravity();
case '=':
if(ctrl)
c->ResetSpark();
@@ -2021,7 +2023,11 @@ void GameView::OnDraw()
else if(showHud)
{
//Draw info about simulation under cursor
- int wavelengthGfx = 0;
+ int wavelengthGfx = 0, alpha = 255;
+ if (toolTipPosition.Y < 120)
+ alpha = 255-toolTipPresence*3;
+ if (alpha < 50)
+ alpha = 50;
std::stringstream sampleInfo;
sampleInfo.precision(2);
if(sample.particle.type)
@@ -2081,8 +2087,8 @@ void GameView::OnDraw()
}
int textWidth = Graphics::textwidth((char*)sampleInfo.str().c_str());
- g->fillrect(XRES-20-textWidth, 12, textWidth+8, 15, 0, 0, 0, 255*0.5);
- g->drawtext(XRES-16-textWidth, 16, (const char*)sampleInfo.str().c_str(), 255, 255, 255, 255*0.75);
+ g->fillrect(XRES-20-textWidth, 12, textWidth+8, 15, 0, 0, 0, alpha*0.5f);
+ g->drawtext(XRES-16-textWidth, 16, (const char*)sampleInfo.str().c_str(), 255, 255, 255, alpha*0.75f);
#ifndef OGLI
if(wavelengthGfx)
@@ -2134,8 +2140,8 @@ void GameView::OnDraw()
sampleInfo << " GX: " << sample.GravityVelocityX << " GY: " << sample.GravityVelocityY;
textWidth = Graphics::textwidth((char*)sampleInfo.str().c_str());
- g->fillrect(XRES-20-textWidth, 26, textWidth+8, 15, 0, 0, 0, 255*0.5);
- g->drawtext(XRES-16-textWidth, 30, (const char*)sampleInfo.str().c_str(), 255, 255, 255, 255*0.75);
+ g->fillrect(XRES-20-textWidth, 26, textWidth+8, 15, 0, 0, 0, alpha*0.5f);
+ g->drawtext(XRES-16-textWidth, 30, (const char*)sampleInfo.str().c_str(), 255, 255, 255, alpha*0.75f);
}
}
diff --git a/src/gui/game/QuickOptions.h b/src/gui/game/QuickOptions.h
index 7c31f9c..e6900aa 100644
--- a/src/gui/game/QuickOptions.h
+++ b/src/gui/game/QuickOptions.h
@@ -23,7 +23,7 @@ class DrawGravOption: public QuickOption
{
public:
DrawGravOption(GameModel * m):
- QuickOption("G", "Draw gravity field", m, Toggle)
+ QuickOption("G", "Draw gravity field \bg(g)", m, Toggle)
{
}
@@ -41,7 +41,7 @@ class DecorationsOption: public QuickOption
{
public:
DecorationsOption(GameModel * m):
- QuickOption("D", "Draw decorations", m, Toggle)
+ QuickOption("D", "Draw decorations \bg(ctrl+b)", m, Toggle)
{
}
@@ -59,7 +59,7 @@ class NGravityOption: public QuickOption
{
public:
NGravityOption(GameModel * m):
- QuickOption("N", "Newtonian Gravity", m, Toggle)
+ QuickOption("N", "Newtonian Gravity \bg(n)", m, Toggle)
{
}
@@ -86,7 +86,7 @@ class AHeatOption: public QuickOption
{
public:
AHeatOption(GameModel * m):
- QuickOption("A", "Ambient heat", m, Toggle)
+ QuickOption("A", "Ambient heat \bg(u)", m, Toggle)
{
}
@@ -105,7 +105,7 @@ class ConsoleShowOption: public QuickOption
GameController * c;
public:
ConsoleShowOption(GameModel * m, GameController * c_):
- QuickOption("C", "Show Console", m, Toggle)
+ QuickOption("C", "Show Console \bg(~)", m, Toggle)
{
c = c_;
}