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-rw-r--r--src/interface.c148
1 files changed, 70 insertions, 78 deletions
diff --git a/src/interface.c b/src/interface.c
index 42a1fac..babece7 100644
--- a/src/interface.c
+++ b/src/interface.c
@@ -46,7 +46,7 @@
#include "save.h"
SDLMod sdl_mod;
-int sdl_key, sdl_rkey, sdl_wheel, sdl_caps=0, sdl_ascii, sdl_zoom_trig=0;
+int sdl_key, sdl_rkey, sdl_wheel, sdl_ascii, sdl_zoom_trig=0;
#if (defined(LIN32) || defined(LIN64)) && defined(SDL_VIDEO_DRIVER_X11)
SDL_SysWMinfo sdl_wminfo;
Atom XA_CLIPBOARD, XA_TARGETS;
@@ -2891,93 +2891,18 @@ int sdl_poll(void)
case SDL_KEYDOWN:
sdl_key=event.key.keysym.sym;
sdl_ascii=event.key.keysym.unicode;
- if (event.key.keysym.sym == SDLK_CAPSLOCK)
- sdl_caps = 1;
- if (event.key.keysym.sym=='z')
- {
- if (event.key.keysym.mod&KMOD_ALT)//toggle
- sdl_zoom_trig = (!sdl_zoom_trig)*2;
- else
- sdl_zoom_trig = 1;
- }
- if ( event.key.keysym.sym == SDLK_PLUS)
+ if (event.key.keysym.sym == SDLK_PLUS)
{
sdl_wheel++;
}
- if ( event.key.keysym.sym == SDLK_MINUS)
+ if (event.key.keysym.sym == SDLK_MINUS)
{
sdl_wheel--;
}
- // 4
- //1 8 2
- if (event.key.keysym.sym == SDLK_RIGHT)
- {
- player.comm = (int)(player.comm)|0x02; //Go right command
- }
- if (event.key.keysym.sym == SDLK_LEFT)
- {
- player.comm = (int)(player.comm)|0x01; //Go left command
- }
- if (event.key.keysym.sym == SDLK_DOWN && ((int)(player.comm)&0x08)!=0x08)
- {
- player.comm = (int)(player.comm)|0x08; //Go left command
- }
- if (event.key.keysym.sym == SDLK_UP && ((int)(player.comm)&0x04)!=0x04)
- {
- player.comm = (int)(player.comm)|0x04; //Jump command
- }
-
- if (event.key.keysym.sym == SDLK_d)
- {
- player2.comm = (int)(player2.comm)|0x02; //Go right command
- }
- if (event.key.keysym.sym == SDLK_a)
- {
- player2.comm = (int)(player2.comm)|0x01; //Go left command
- }
- if (event.key.keysym.sym == SDLK_s && ((int)(player2.comm)&0x08)!=0x08)
- {
- player2.comm = (int)(player2.comm)|0x08; //Go left command
- }
- if (event.key.keysym.sym == SDLK_w && ((int)(player2.comm)&0x04)!=0x04)
- {
- player2.comm = (int)(player2.comm)|0x04; //Jump command
- }
break;
case SDL_KEYUP:
sdl_rkey=event.key.keysym.sym;
- if (event.key.keysym.sym == SDLK_CAPSLOCK)
- sdl_caps = 0;
- if (event.key.keysym.sym == 'z' && sdl_zoom_trig==1)//if ==2 then it was toggled with alt+z, don't turn off on keyup
- sdl_zoom_trig = 0;
- if (event.key.keysym.sym == SDLK_RIGHT || event.key.keysym.sym == SDLK_LEFT)
- {
- player.pcomm = player.comm; //Saving last movement
- player.comm = (int)(player.comm)&12; //Stop command
- }
- if (event.key.keysym.sym == SDLK_UP)
- {
- player.comm = (int)(player.comm)&11;
- }
- if (event.key.keysym.sym == SDLK_DOWN)
- {
- player.comm = (int)(player.comm)&7;
- }
-
- if (event.key.keysym.sym == SDLK_d || event.key.keysym.sym == SDLK_a)
- {
- player2.pcomm = player2.comm; //Saving last movement
- player2.comm = (int)(player2.comm)&12; //Stop command
- }
- if (event.key.keysym.sym == SDLK_w)
- {
- player2.comm = (int)(player2.comm)&11;
- }
- if (event.key.keysym.sym == SDLK_s)
- {
- player2.comm = (int)(player2.comm)&7;
- }
break;
case SDL_MOUSEBUTTONDOWN:
if (event.button.button == SDL_BUTTON_WHEELUP)
@@ -3037,6 +2962,73 @@ int sdl_poll(void)
return 0;
}
+void stickmen_keys()
+{
+ // 4
+ //1 8 2
+ if (sdl_key == SDLK_RIGHT)
+ {
+ player.comm = (int)(player.comm)|0x02; //Go right command
+ }
+ if (sdl_key == SDLK_LEFT)
+ {
+ player.comm = (int)(player.comm)|0x01; //Go left command
+ }
+ if (sdl_key == SDLK_DOWN && ((int)(player.comm)&0x08)!=0x08)
+ {
+ player.comm = (int)(player.comm)|0x08; //Use element command
+ }
+ if (sdl_key == SDLK_UP && ((int)(player.comm)&0x04)!=0x04)
+ {
+ player.comm = (int)(player.comm)|0x04; //Jump command
+ }
+
+ if (sdl_key == SDLK_d)
+ {
+ player2.comm = (int)(player2.comm)|0x02; //Go right command
+ }
+ if (sdl_key == SDLK_a)
+ {
+ player2.comm = (int)(player2.comm)|0x01; //Go left command
+ }
+ if (sdl_key == SDLK_s && ((int)(player2.comm)&0x08)!=0x08)
+ {
+ player2.comm = (int)(player2.comm)|0x08; //Use element command
+ }
+ if (sdl_key == SDLK_w && ((int)(player2.comm)&0x04)!=0x04)
+ {
+ player2.comm = (int)(player2.comm)|0x04; //Jump command
+ }
+
+ if (sdl_rkey == SDLK_RIGHT || sdl_rkey == SDLK_LEFT)
+ {
+ player.pcomm = player.comm; //Saving last movement
+ player.comm = (int)(player.comm)&12; //Stop command
+ }
+ if (sdl_rkey == SDLK_UP)
+ {
+ player.comm = (int)(player.comm)&11;
+ }
+ if (sdl_rkey == SDLK_DOWN)
+ {
+ player.comm = (int)(player.comm)&7;
+ }
+
+ if (sdl_rkey == SDLK_d || sdl_rkey == SDLK_a)
+ {
+ player2.pcomm = player2.comm; //Saving last movement
+ player2.comm = (int)(player2.comm)&12; //Stop command
+ }
+ if (sdl_rkey == SDLK_w)
+ {
+ player2.comm = (int)(player2.comm)&11;
+ }
+ if (sdl_rkey == SDLK_s)
+ {
+ player2.comm = (int)(player2.comm)&7;
+ }
+}
+
void set_cmode(int cm) // sets to given view mode
{
int cmode = cm;