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-rw-r--r--src/simulation/Particle.h14
1 files changed, 3 insertions, 11 deletions
diff --git a/src/simulation/Particle.h b/src/simulation/Particle.h
index bb0297e..fbb5988 100644
--- a/src/simulation/Particle.h
+++ b/src/simulation/Particle.h
@@ -1,13 +1,5 @@
-//
-// Particle.h
-// The Powder Toy
-//
-// Created by Simon Robertshaw on 04/06/2012.
-// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
-//
-
-#ifndef The_Powder_Toy_Particle_h
-#define The_Powder_Toy_Particle_h
+#ifndef PARTICLE_H_
+#define PARTICLE_H_
#include <vector>
#include "StructProperty.h"
@@ -24,7 +16,7 @@ struct Particle
int tmp2;
unsigned int dcolour;
/** Returns a list of properties, their type and offset within the structure that can be changed
- by higher-level processes refering to them by name such as Lua or the property tool **/
+ by higher-level processes referring to them by name such as Lua or the property tool **/
static std::vector<StructProperty> GetProperties();
};