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+//
+// Player.h
+// The Powder Toy
+//
+// Created by Simon Robertshaw on 04/06/2012.
+// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
+//
+
+#ifndef The_Powder_Toy_Player_h
+#define The_Powder_Toy_Player_h
+
+struct playerst
+{
+ char comm; //command cell
+ char pcomm; //previous command
+ int elem; //element power
+ float legs[16]; //legs' positions
+ float accs[8]; //accelerations
+ char spwn; //if stick man was spawned
+ unsigned int frames; //frames since last particle spawn - used when spawning LIGH
+};
+
+#endif