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Diffstat (limited to 'src/simulation/SaveRenderer.cpp')
-rw-r--r--src/simulation/SaveRenderer.cpp15
1 files changed, 14 insertions, 1 deletions
diff --git a/src/simulation/SaveRenderer.cpp b/src/simulation/SaveRenderer.cpp
index cfa83c6..5ea99e6 100644
--- a/src/simulation/SaveRenderer.cpp
+++ b/src/simulation/SaveRenderer.cpp
@@ -21,6 +21,18 @@ Thumbnail * SaveRenderer::Render(GameSave * save)
{
Thumbnail * tempThumb = NULL;
int width, height;
+
+#ifdef OGLR
+ width = save->blockWidth*CELL;
+ height = save->blockHeight*CELL;
+
+ VideoBuffer buffer(width, height);
+ buffer.BlendCharacter((width/2)-3, (height/2)-5, 'x', 255, 255, 255, 255);
+
+ Thumbnail * tempThumb = new Thumbnail(0, 0, buffer.Buffer, ui::Point(width, height));
+
+ return tempThumb;
+#else
width = save->blockWidth;
height = save->blockHeight;
@@ -50,6 +62,7 @@ finish:
if(pData)
free(pData);
return tempThumb;
+#endif
}
Thumbnail * SaveRenderer::Render(unsigned char * saveData, int dataSize)
@@ -61,7 +74,7 @@ Thumbnail * SaveRenderer::Render(unsigned char * saveData, int dataSize)
//Todo: make this look a little less shit
VideoBuffer buffer(64, 64);
- buffer.SetCharacter(32, 32, 'x', 255, 255, 255, 255);
+ buffer.BlendCharacter(32, 32, 'x', 255, 255, 255, 255);
Thumbnail * thumb = new Thumbnail(0, 0, buffer.Buffer, ui::Point(64, 64));