diff options
Diffstat (limited to 'src/simulation/Simulation.cpp')
| -rw-r--r-- | src/simulation/Simulation.cpp | 54 |
1 files changed, 19 insertions, 35 deletions
diff --git a/src/simulation/Simulation.cpp b/src/simulation/Simulation.cpp index aaa4834..19215fd 100644 --- a/src/simulation/Simulation.cpp +++ b/src/simulation/Simulation.cpp @@ -1401,58 +1401,30 @@ int Simulation::try_move(int i, int x, int y, int nx, int ny) if (parts[i].type == PT_NEUT && (ptypes[r & 0xFF].properties & PROP_NEUTABSORB)) { - parts[i].type = PT_NONE; + kill_part(i); return 0; } if ((r&0xFF)==PT_VOID || (r&0xFF)==PT_PVOD) //this is where void eats particles { - if (parts[i].type == PT_STKM) - { - player.spwn = 0; - } - if (parts[i].type == PT_STKM2) - { - player2.spwn = 0; - } - if (parts[i].type == PT_FIGH) - { - fighters[(unsigned char)parts[i].tmp].spwn = 0; - fighcount--; - } - parts[i].type=PT_NONE; + kill_part(i); return 0; } if ((r&0xFF)==PT_BHOL || (r&0xFF)==PT_NBHL) //this is where blackhole eats particles { - if (parts[i].type == PT_STKM) - { - player.spwn = 0; - } - if (parts[i].type == PT_STKM2) - { - player2.spwn = 0; - } - if (parts[i].type == PT_FIGH) - { - fighters[(unsigned char)parts[i].tmp].spwn = 0; - fighcount--; - } - parts[i].type=PT_NONE; if (!legacy_enable) { parts[r>>8].temp = restrict_flt(parts[r>>8].temp+parts[i].temp/2, MIN_TEMP, MAX_TEMP);//3.0f; } - + kill_part(i); return 0; } if (((r&0xFF)==PT_WHOL||(r&0xFF)==PT_NWHL) && parts[i].type==PT_ANAR) //whitehole eats anar { - parts[i].type=PT_NONE; if (!legacy_enable) { parts[r>>8].temp = restrict_flt(parts[r>>8].temp- (MAX_TEMP-parts[i].temp)/2, MIN_TEMP, MAX_TEMP); } - + kill_part(i); return 0; } @@ -1498,8 +1470,10 @@ int Simulation::try_move(int i, int x, int y, int nx, int ny) // try to move particle, and if successful update pmap and parts[i].x,y int Simulation::do_move(int i, int x, int y, float nxf, float nyf) { - int nx = (int)(nxf+0.5f), ny = (int)(nyf+0.5f); - int result = try_move(i, x, y, nx, ny); + int nx = (int)(nxf+0.5f), ny = (int)(nyf+0.5f), result; + if (parts[i].type == PT_NONE) + return 0; + result = try_move(i, x, y, nx, ny); if (result) { int t = parts[i].type; @@ -1725,6 +1699,9 @@ void Simulation::kill_part(int i)//kills particle number i { int x, y; + if (parts[i].type == PT_NONE) + return; + if(elementCount[parts[i].type] && parts[i].type) elementCount[parts[i].type]--; x = (int)(parts[i].x+0.5f); @@ -3042,13 +3019,15 @@ killed: if (stagnant)//FLAG_STAGNANT set, was reflected on previous frame { // cast coords as int then back to float for compatibility with existing saves - if (!do_move(i, x, y, (float)fin_x, (float)fin_y)) { + if (!do_move(i, x, y, (float)fin_x, (float)fin_y) && parts[i].type) { kill_part(i); continue; } } else if (!do_move(i, x, y, fin_xf, fin_yf)) { + if (parts[i].type == PT_NONE) + continue; // reflection parts[i].flags |= FLAG_STAGNANT; if (t==PT_NEUT && 100>(rand()%1000)) @@ -3108,8 +3087,11 @@ killed: // gasses and solids (but not powders) if (!do_move(i, x, y, fin_xf, fin_yf)) { + if (parts[i].type == PT_NONE) + continue; // can't move there, so bounce off // TODO + // TODO: Work out what previous TODO was for if (fin_x>x+ISTP) fin_x=x+ISTP; if (fin_x<x-ISTP) fin_x=x-ISTP; if (fin_y>y+ISTP) fin_y=y+ISTP; @@ -3139,6 +3121,8 @@ killed: // liquids and powders if (!do_move(i, x, y, fin_xf, fin_yf)) { + if (parts[i].type == PT_NONE) + continue; if (fin_x!=x && do_move(i, x, y, fin_xf, clear_yf)) { parts[i].vx *= ptypes[t].collision; |
