summaryrefslogtreecommitdiff
path: root/src/simulation/Simulation.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/simulation/Simulation.cpp')
-rw-r--r--src/simulation/Simulation.cpp38
1 files changed, 38 insertions, 0 deletions
diff --git a/src/simulation/Simulation.cpp b/src/simulation/Simulation.cpp
index 850f978..00fbe96 100644
--- a/src/simulation/Simulation.cpp
+++ b/src/simulation/Simulation.cpp
@@ -37,10 +37,48 @@ int Simulation::Load(int fullX, int fullY, GameSave * save)
x = int(tempPart.x + 0.5f);
y = int(tempPart.y + 0.5f);
+ if ((player.spwn == 1 && tempPart.type==PT_STKM) || (player2.spwn == 1 && tempPart.type==PT_STKM2))
+ {
+ continue;
+ }
+ else if (tempPart.type == PT_SOAP)
+ {
+ tempPart.ctype = 0;
+ }
+ else if (tempPart.type == PT_STKM)
+ {
+ //STKM_init_legs(&player, newIndex);
+ player.spwn = 1;
+ player.elem = PT_DUST;
+ }
+ else if (tempPart.type == PT_STKM2)
+ {
+ //STKM_init_legs(&player2, newIndex);
+ player2.spwn = 1;
+ player2.elem = PT_DUST;
+ }
+ else if (tempPart.type == PT_FIGH)
+ {
+ //TODO: 100 should be replaced with a macro
+ unsigned char fcount = 0;
+ while (fcount < 100 && fcount < (fighcount+1) && fighters[fcount].spwn==1) fcount++;
+ if (fcount < 100 && fighters[fcount].spwn==0)
+ {
+ tempPart.tmp = fcount;
+ fighters[fcount].spwn = 1;
+ fighters[fcount].elem = PT_DUST;
+ fighcount++;
+ //STKM_init_legs(&(sim->fighters[sim->fcount]), newIndex);
+ }
+ }
+ if (!elements[tempPart.type].Enabled)
+ continue;
+
if(r = pmap[y][x])
{
//Replace existing
parts[r>>8] = tempPart;
+ pmap[y][x] = 0;
}
else
{