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-rw-r--r--src/simulation/Simulation.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/simulation/Simulation.cpp b/src/simulation/Simulation.cpp
index 8396b93..6341f86 100644
--- a/src/simulation/Simulation.cpp
+++ b/src/simulation/Simulation.cpp
@@ -2539,8 +2539,14 @@ void Simulation::update_particles_i(int start, int inc)
if (ptypes[t].diffusion)//the random diffusion that gasses have
{
+#ifdef REALISTIC
+ //The magic number controlls diffusion speed
+ parts[i].vx += 0.05*sqrtf(parts[i].temp)*ptypes[t].diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
+ parts[i].vy += 0.05*sqrtf(parts[i].temp)*ptypes[t].diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
+#else
parts[i].vx += ptypes[t].diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
parts[i].vy += ptypes[t].diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
+#endif
}
j = surround_space = nt = 0;//if nt is 1 after this, then there is a particle around the current particle, that is NOT the current particle's type, for water movement.
@@ -2571,8 +2577,8 @@ void Simulation::update_particles_i(int start, int inc)
//heat transfer code
h_count = 0;
-#ifdef REALHEAT
- if (t&&(t!=PT_HSWC||parts[i].life==10))
+#ifdef REALISTIC
+ if (t&&(t!=PT_HSWC||parts[i].life==10)&&ptypes[t].hconduct)
{
float c_Cm = 0.0f;
#else
@@ -2600,7 +2606,7 @@ void Simulation::update_particles_i(int start, int inc)
&&(rt!=PT_FILT||(t!=PT_BRAY&&t!=PT_PHOT&&t!=PT_BIZR&&t!=PT_BIZRG)))
{
surround_hconduct[j] = r>>8;
-#ifdef REALHEAT
+#ifdef REALISTIC
c_heat += parts[r>>8].temp*96.645/ptypes[rt].hconduct*fabs(ptypes[rt].weight);
c_Cm += 96.645/ptypes[rt].hconduct*fabs(ptypes[rt].weight);
#else
@@ -2609,7 +2615,7 @@ void Simulation::update_particles_i(int start, int inc)
h_count++;
}
}
-#ifdef REALHEAT
+#ifdef REALISTIC
if (t == PT_PHOT)
pt = (c_heat+parts[i].temp*96.645)/(c_Cm+96.645);
else