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-rw-r--r--src/simulation/Stickman.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/simulation/Stickman.h b/src/simulation/Stickman.h
index 0e9cd3c..a62a747 100644
--- a/src/simulation/Stickman.h
+++ b/src/simulation/Stickman.h
@@ -10,6 +10,7 @@ struct playerst
float accs[8]; //accelerations
char spwn; //if stick man was spawned
unsigned int frames; //frames since last particle spawn - used when spawning LIGH
+ bool rocketBoots;
};
#endif