diff options
Diffstat (limited to 'src/simulation/elements/BANG.cpp')
| -rw-r--r-- | src/simulation/elements/BANG.cpp | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/src/simulation/elements/BANG.cpp b/src/simulation/elements/BANG.cpp new file mode 100644 index 0000000..8922e0e --- /dev/null +++ b/src/simulation/elements/BANG.cpp @@ -0,0 +1,131 @@ +#include "simulation/Elements.h" +//#TPT-Directive ElementClass Element_BANG PT_BANG 139 +Element_BANG::Element_BANG() +{ + Identifier = "DEFAULT_PT_BANG"; + Name = "TNT"; + Colour = PIXPACK(0xC05050); + MenuVisible = 1; + MenuSection = SC_EXPLOSIVE; + Enabled = 1; + + Advection = 0.0f; + AirDrag = 0.00f * CFDS; + AirLoss = 0.90f; + Loss = 0.00f; + Collision = 0.0f; + Gravity = 0.0f; + Diffusion = 0.00f; + HotAir = 0.000f * CFDS; + Falldown = 0; + + Flammable = 0; + Explosive = 0; + Meltable = 0; + Hardness = 1; + + Weight = 100; + + Temperature = R_TEMP+0.0f +273.15f; + HeatConduct = 88; + Description = "Explosive."; + + State = ST_SOLID; + Properties = TYPE_SOLID | PROP_NEUTPENETRATE; + + LowPressure = IPL; + LowPressureTransition = NT; + HighPressure = IPH; + HighPressureTransition = NT; + LowTemperature = ITL; + LowTemperatureTransition = NT; + HighTemperature = ITH; + HighTemperatureTransition = NT; + + Update = &Element_BANG::update; + +} + +//#TPT-Directive ElementHeader Element_BANG static int update(UPDATE_FUNC_ARGS) +int Element_BANG::update(UPDATE_FUNC_ARGS) + { + int r, rx, ry, nb; + if(parts[i].tmp==0) + { + if(parts[i].temp>=673.0f) + parts[i].tmp = 1; + else + for (rx=-1; rx<2; rx++) + for (ry=-1; ry<2; ry++) + if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry)) + { + r = pmap[y+ry][x+rx]; + if (!r) + continue; + if ((r&0xFF)==PT_FIRE || (r&0xFF)==PT_PLSM) + { + parts[i].tmp = 1; + } + else if ((r&0xFF)==PT_SPRK || (r&0xFF)==PT_LIGH) + { + parts[i].tmp = 1; + } + } + + } + else if(parts[i].tmp==1) + { + if ((pmap[y][x]>>8 == i)) + { + int tempvalue = 2; + sim->flood_prop(x, y, offsetof(Particle, tmp), &tempvalue, StructProperty::Integer); + } + parts[i].tmp = 2; + } + else if(parts[i].tmp==2) + { + parts[i].tmp = 3; + } + else if(parts[i].tmp>=3) + { + float otemp = parts[i].temp-275.13f; + //Explode!! + sim->pv[y/CELL][x/CELL] += 0.5f; + parts[i].tmp = 0; + if(!(rand()%3)) + { + if(!(rand()%2)) + { + sim->create_part(i, x, y, PT_FIRE); + parts[i].temp = restrict_flt((MAX_TEMP/4)+otemp, MIN_TEMP, MAX_TEMP); + } + else + { + sim->create_part(i, x, y, PT_SMKE); + parts[i].life = rand()%50+500; + parts[i].temp = restrict_flt((MAX_TEMP/4)+otemp, MIN_TEMP, MAX_TEMP); + } + } + else + { + if(!(rand()%15)) + { + sim->create_part(i, x, y, PT_EMBR); + parts[i].tmp = 0; + parts[i].life = 50; + parts[i].temp = restrict_flt((MAX_TEMP/3)+otemp, MIN_TEMP, MAX_TEMP); + parts[i].vx = rand()%20-10; + parts[i].vy = rand()%20-10; + } + else + { + sim->kill_part(i); + } + } + return 1; + } + return 0; +} + + +Element_BANG::~Element_BANG() {} |
