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-rw-r--r--src/simulation/elements/BIZRG.cpp84
1 files changed, 42 insertions, 42 deletions
diff --git a/src/simulation/elements/BIZRG.cpp b/src/simulation/elements/BIZRG.cpp
index 48856bd..04b9bbb 100644
--- a/src/simulation/elements/BIZRG.cpp
+++ b/src/simulation/elements/BIZRG.cpp
@@ -2,48 +2,48 @@
//#TPT-Directive ElementClass Element_BIZRG PT_BIZRG 104
Element_BIZRG::Element_BIZRG()
{
- Identifier = "DEFAULT_PT_BIZRG";
- Name = "BIZG";
- Colour = PIXPACK(0x00FFBB);
- MenuVisible = 1;
- MenuSection = SC_CRACKER2;
- Enabled = 1;
-
- Advection = 1.0f;
- AirDrag = 0.01f * CFDS;
- AirLoss = 0.99f;
- Loss = 0.30f;
- Collision = -0.1f;
- Gravity = 0.0f;
- Diffusion = 2.75f;
- HotAir = 0.000f * CFDS;
- Falldown = 0;
-
- Flammable = 0;
- Explosive = 0;
- Meltable = 0;
- Hardness = 1;
-
- Weight = 1;
-
- Temperature = R_TEMP-200.0f+273.15f;
- HeatConduct = 42;
- Description = "Bizarre gas";
-
- State = ST_GAS;
- Properties = TYPE_GAS;
-
- LowPressure = IPL;
- LowPressureTransition = NT;
- HighPressure = IPH;
- HighPressureTransition = NT;
- LowTemperature = ITL;
- LowTemperatureTransition = NT;
- HighTemperature = 100.0f;
- HighTemperatureTransition = PT_BIZR;
-
- Update = &Element_BIZR::update;
- Graphics = &Element_BIZR::graphics;
+ Identifier = "DEFAULT_PT_BIZRG";
+ Name = "BIZG";
+ Colour = PIXPACK(0x00FFBB);
+ MenuVisible = 1;
+ MenuSection = SC_CRACKER2;
+ Enabled = 1;
+
+ Advection = 1.0f;
+ AirDrag = 0.01f * CFDS;
+ AirLoss = 0.99f;
+ Loss = 0.30f;
+ Collision = -0.1f;
+ Gravity = 0.0f;
+ Diffusion = 2.75f;
+ HotAir = 0.000f * CFDS;
+ Falldown = 0;
+
+ Flammable = 0;
+ Explosive = 0;
+ Meltable = 0;
+ Hardness = 1;
+
+ Weight = 1;
+
+ Temperature = R_TEMP-200.0f+273.15f;
+ HeatConduct = 42;
+ Description = "Bizarre gas";
+
+ State = ST_GAS;
+ Properties = TYPE_GAS;
+
+ LowPressure = IPL;
+ LowPressureTransition = NT;
+ HighPressure = IPH;
+ HighPressureTransition = NT;
+ LowTemperature = ITL;
+ LowTemperatureTransition = NT;
+ HighTemperature = 100.0f;
+ HighTemperatureTransition = PT_BIZR;
+
+ Update = &Element_BIZR::update;
+ Graphics = &Element_BIZR::graphics;
}
//BIZRG update is in BIZR.cpp
Element_BIZRG::~Element_BIZRG() {}