diff options
Diffstat (limited to 'src/simulation/elements/DUST.cpp')
| -rw-r--r-- | src/simulation/elements/DUST.cpp | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/src/simulation/elements/DUST.cpp b/src/simulation/elements/DUST.cpp index 924dabb..7b4cf8c 100644 --- a/src/simulation/elements/DUST.cpp +++ b/src/simulation/elements/DUST.cpp @@ -2,48 +2,48 @@ //#TPT-Directive ElementClass Element_DUST PT_DUST 1 Element_DUST::Element_DUST() { - Identifier = "DEFAULT_PT_DUST"; - Name = "DUST"; - Colour = PIXPACK(0xFFE0A0); - MenuVisible = 1; - MenuSection = SC_POWDERS; - Enabled = 1; - - Advection = 0.7f; - AirDrag = 0.02f * CFDS; - AirLoss = 0.96f; - Loss = 0.80f; - Collision = 0.0f; - Gravity = 0.1f; - Diffusion = 0.00f; - HotAir = 0.000f * CFDS; - Falldown = 1; - - Flammable = 10; - Explosive = 0; - Meltable = 0; - Hardness = 30; - - Weight = 85; - - Temperature = R_TEMP+0.0f +273.15f; - HeatConduct = 70; - Description = "Very light dust. Flammable."; - - State = ST_SOLID; - Properties = TYPE_PART|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC; - - LowPressure = IPL; - LowPressureTransition = NT; - HighPressure = IPH; - HighPressureTransition = NT; - LowTemperature = ITL; - LowTemperatureTransition = NT; - HighTemperature = ITH; - HighTemperatureTransition = NT; - - Update = NULL; - Graphics = NULL; + Identifier = "DEFAULT_PT_DUST"; + Name = "DUST"; + Colour = PIXPACK(0xFFE0A0); + MenuVisible = 1; + MenuSection = SC_POWDERS; + Enabled = 1; + + Advection = 0.7f; + AirDrag = 0.02f * CFDS; + AirLoss = 0.96f; + Loss = 0.80f; + Collision = 0.0f; + Gravity = 0.1f; + Diffusion = 0.00f; + HotAir = 0.000f * CFDS; + Falldown = 1; + + Flammable = 10; + Explosive = 0; + Meltable = 0; + Hardness = 30; + + Weight = 85; + + Temperature = R_TEMP+0.0f +273.15f; + HeatConduct = 70; + Description = "Very light dust. Flammable."; + + State = ST_SOLID; + Properties = TYPE_PART|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC; + + LowPressure = IPL; + LowPressureTransition = NT; + HighPressure = IPH; + HighPressureTransition = NT; + LowTemperature = ITL; + LowTemperatureTransition = NT; + HighTemperature = ITH; + HighTemperatureTransition = NT; + + Update = NULL; + Graphics = NULL; } Element_DUST::~Element_DUST() {}
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