diff options
Diffstat (limited to 'src/simulation/elements/Element.cpp')
| -rw-r--r-- | src/simulation/elements/Element.cpp | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/src/simulation/elements/Element.cpp b/src/simulation/elements/Element.cpp index 8d4b997..9c1002a 100644 --- a/src/simulation/elements/Element.cpp +++ b/src/simulation/elements/Element.cpp @@ -1,4 +1,5 @@ #include "simulation/Elements.h" +#include "simulation/StructProperty.h" Element::Element(): Identifier("DEFAULT_INVALID"), @@ -47,6 +48,43 @@ Element::Element(): { } +std::vector<StructProperty> Element::GetProperties() +{ + std::vector<StructProperty> properties; + properties.push_back(StructProperty("Name", StructProperty::String, offsetof(Element, Name))); + properties.push_back(StructProperty("Colour", StructProperty::Colour, offsetof(Element, Colour))); + properties.push_back(StructProperty("MenuVisible", StructProperty::Integer, offsetof(Element, MenuVisible))); + properties.push_back(StructProperty("MenuSection", StructProperty::Integer, offsetof(Element, MenuSection))); + properties.push_back(StructProperty("Advection", StructProperty::Float, offsetof(Element, Advection))); + properties.push_back(StructProperty("AirDrag", StructProperty::Float, offsetof(Element, AirDrag))); + properties.push_back(StructProperty("AirLoss", StructProperty::Float, offsetof(Element, AirLoss))); + properties.push_back(StructProperty("Loss", StructProperty::Float, offsetof(Element, Loss))); + properties.push_back(StructProperty("Collision", StructProperty::Float, offsetof(Element, Collision))); + properties.push_back(StructProperty("Gravity", StructProperty::Float, offsetof(Element, Gravity))); + properties.push_back(StructProperty("Diffusion", StructProperty::Float, offsetof(Element, Diffusion))); + properties.push_back(StructProperty("HotAir", StructProperty::Float, offsetof(Element, HotAir))); + properties.push_back(StructProperty("Falldown", StructProperty::Integer, offsetof(Element, Falldown))); + properties.push_back(StructProperty("Flammable", StructProperty::Integer, offsetof(Element, Flammable))); + properties.push_back(StructProperty("Explosive", StructProperty::Integer, offsetof(Element, Explosive))); + properties.push_back(StructProperty("Meltable", StructProperty::Integer, offsetof(Element, Meltable))); + properties.push_back(StructProperty("Hardness", StructProperty::Integer, offsetof(Element, Hardness))); + properties.push_back(StructProperty("Weight", StructProperty::Integer, offsetof(Element, Weight))); + properties.push_back(StructProperty("Temperature", StructProperty::Float, offsetof(Element, Temperature))); + properties.push_back(StructProperty("HeatConduct", StructProperty::UChar, offsetof(Element, HeatConduct))); + properties.push_back(StructProperty("Description", StructProperty::String, offsetof(Element, Description))); + properties.push_back(StructProperty("State", StructProperty::Char, offsetof(Element, State))); + properties.push_back(StructProperty("Properties", StructProperty::Integer, offsetof(Element, Properties))); + properties.push_back(StructProperty("LowPressure", StructProperty::Float, offsetof(Element, LowPressure))); + properties.push_back(StructProperty("LowPressureTransition", StructProperty::Integer, offsetof(Element, LowPressureTransition))); + properties.push_back(StructProperty("HighPressure", StructProperty::Float, offsetof(Element, HighPressure))); + properties.push_back(StructProperty("HighPressureTransition", StructProperty::Integer, offsetof(Element, HighPressureTransition))); + properties.push_back(StructProperty("LowTemperature", StructProperty::Float, offsetof(Element, LowTemperature))); + properties.push_back(StructProperty("LowTemperatureTransition", StructProperty::Integer, offsetof(Element, LowTemperatureTransition))); + properties.push_back(StructProperty("HighTemperature", StructProperty::Float, offsetof(Element, HighTemperature))); + properties.push_back(StructProperty("HighTemperatureTransition", StructProperty::Integer, offsetof(Element, HighTemperatureTransition))); + return properties; +} + int Element::legacyUpdate(UPDATE_FUNC_ARGS) { int r, rx, ry, rt; int t = parts[i].type; |
