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-rw-r--r--src/simulation/elements/Element.h56
1 files changed, 56 insertions, 0 deletions
diff --git a/src/simulation/elements/Element.h b/src/simulation/elements/Element.h
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+++ b/src/simulation/elements/Element.h
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+#ifndef ELEMENTCLASS_H
+#define ELEMENTCLASS_H
+
+#include "simulation/Simulation.h"
+#include "Renderer.h"
+#include "simulation/Elements.h"
+
+class Simulation;
+class Renderer;
+struct Particle;
+class Element
+{
+public:
+ char *Identifier;
+ char *Name;
+ pixel Colour;
+ float Advection;
+ float AirDrag;
+ float AirLoss;
+ float Loss;
+ float Collision;
+ float Gravity;
+ float Diffusion;
+ float HotAir;
+ int Falldown;
+ int Flammable;
+ int Explosive;
+ int Meltable;
+ int Hardness;
+ int MenuVisible;
+ int Enabled;
+ int Weight;
+ int MenuSection;
+ float Temperature;
+ unsigned char HeatConduct;
+ char *Description;
+ char State;
+ unsigned int Properties;
+ int (*Update) (UPDATE_FUNC_ARGS);
+ int (*Graphics) (GRAPHICS_FUNC_ARGS);
+
+ float HighPressure;
+ int HighPressureTransition;
+ float LowPressure;
+ int LowPressureTransition;
+ float HighTemperature;
+ int HighTemperatureTransition;
+ float LowTemperature;
+ int LowTemperatureTransition;
+
+ Element();
+ virtual ~Element() {}
+ static int defaultGraphics(GRAPHICS_FUNC_ARGS);
+};
+
+#endif \ No newline at end of file