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-rw-r--r--src/simulation/elements/NONE.cpp66
1 files changed, 66 insertions, 0 deletions
diff --git a/src/simulation/elements/NONE.cpp b/src/simulation/elements/NONE.cpp
new file mode 100644
index 0000000..95d9d3e
--- /dev/null
+++ b/src/simulation/elements/NONE.cpp
@@ -0,0 +1,66 @@
+#include "simulation/Elements.h"
+//#TPT-Directive ElementClass Element_NONE PT_NONE 0
+Element_NONE::Element_NONE()
+{
+ Identifier = "DEFAULT_PT_NONE";
+ Name = "";
+ Colour = PIXPACK(0x000000);
+ MenuVisible = 1;
+ MenuSection = SC_SPECIAL;
+ Enabled = 1;
+
+ Advection = 0.0f;
+ AirDrag = 0.00f * CFDS;
+ AirLoss = 1.00f;
+ Loss = 0.00f;
+ Collision = 0.0f;
+ Gravity = 0.0f;
+ Diffusion = 0.00f;
+ HotAir = 0.000f * CFDS;
+ Falldown = 0;
+
+ Flammable = 0;
+ Explosive = 0;
+ Meltable = 0;
+ Hardness = 1;
+
+ Weight = 100;
+
+ Temperature = R_TEMP+0.0f +273.15f;
+ HeatConduct = 251;
+ Description = "Erases particles.";
+
+ State = ST_NONE;
+ Properties = 0;
+
+ LowPressure = IPL;
+ LowPressureTransition = NT;
+ HighPressure = IPH;
+ HighPressureTransition = NT;
+ LowTemperature = ITL;
+ LowTemperatureTransition = NT;
+ HighTemperature = ITH;
+ HighTemperatureTransition = NT;
+
+ Update = NULL;
+ IconGenerator = &Element_NONE::iconGen;
+}
+
+//#TPT-Directive ElementHeader Element_NONE static VideoBuffer * iconGen(int, int, int)
+VideoBuffer * Element_NONE::iconGen(int wallID, int width, int height)
+{
+ VideoBuffer * newTexture = new VideoBuffer(width, height);
+
+ for (int j=3; j<(width-4)/2; j++)
+ {
+ newTexture->SetPixel(j+6, j, 0xFF, 0, 0, 255);
+ newTexture->SetPixel(j+7, j, 0xFF, 0, 0, 255);
+ newTexture->SetPixel(-j+19, j, 0xFF, 0, 0, 255);
+ newTexture->SetPixel(-j+20, j, 0xFF, 0, 0, 255);
+ }
+
+ return newTexture;
+}
+
+
+Element_NONE::~Element_NONE() {} \ No newline at end of file