diff options
Diffstat (limited to 'src/simulation/elements/PRTO.cpp')
| -rw-r--r-- | src/simulation/elements/PRTO.cpp | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/src/simulation/elements/PRTO.cpp b/src/simulation/elements/PRTO.cpp index b4554ec..4a51657 100644 --- a/src/simulation/elements/PRTO.cpp +++ b/src/simulation/elements/PRTO.cpp @@ -46,6 +46,14 @@ Element_PRTO::Element_PRTO() Graphics = &Element_PRTO::graphics; } +/*these are the count values of where the particle gets stored, depending on where it came from + 0 1 2 + 7 . 3 + 6 5 4 + PRTO does (count+4)%8, so that it will come out at the opposite place to where it came in + PRTO does +/-1 to the count, so it doesn't jam as easily +*/ + //#TPT-Directive ElementHeader Element_PRTO static int update(UPDATE_FUNC_ARGS) int Element_PRTO::update(UPDATE_FUNC_ARGS) { @@ -114,7 +122,17 @@ int Element_PRTO::update(UPDATE_FUNC_ARGS) sim->fighters[(unsigned char)parts[np].tmp].spwn = 0; sim->fighters[(unsigned char)sim->portalp[parts[i].tmp][randomness][nnx].tmp].spwn = 1; } - parts[np] = sim->portalp[parts[i].tmp][randomness][nnx]; + if (sim->portalp[parts[i].tmp][randomness][nnx].vx == 0.0f && sim->portalp[parts[i].tmp][randomness][nnx].vy == 0.0f) + { + // particles that have passed from PIPE into PRTI have lost their velocity, so use the velocity of the newly created particle if the particle in the portal has no velocity + float tmp_vx = parts[np].vx; + float tmp_vy = parts[np].vy; + parts[np] = sim->portalp[parts[i].tmp][randomness][nnx]; + parts[np].vx = tmp_vx; + parts[np].vy = tmp_vy; + } + else + parts[np] = sim->portalp[parts[i].tmp][randomness][nnx]; parts[np].x = x+rx; parts[np].y = y+ry; sim->portalp[parts[i].tmp][randomness][nnx] = sim->emptyparticle; |
