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Diffstat (limited to 'src/simulation/elements/PSTN.cpp')
-rw-r--r--src/simulation/elements/PSTN.cpp94
1 files changed, 65 insertions, 29 deletions
diff --git a/src/simulation/elements/PSTN.cpp b/src/simulation/elements/PSTN.cpp
index 7d075a4..6496483 100644
--- a/src/simulation/elements/PSTN.cpp
+++ b/src/simulation/elements/PSTN.cpp
@@ -160,6 +160,37 @@ int Element_PSTN::update(UPDATE_FUNC_ARGS)
return 0;
}
+//#TPT-Directive ElementHeader Element_PSTN static int CanMoveStack(Simulation * sim, int stackX, int stackY, int directionX, int directionY, int size, int amount)
+int Element_PSTN::CanMoveStack(Simulation * sim, int stackX, int stackY, int directionX, int directionY, int size, int amount)
+{
+ int posX, posY, r, spaces = 0, currentPos = 0;
+ if (amount == 0)
+ return 0;
+ for(posX = stackX, posY = stackY; currentPos < size + amount; posX += directionX, posY += directionY) {
+ if (!(posX < XRES && posY < YRES && posX >= 0 && posY >= 0)) {
+ break;
+ }
+ r = sim->pmap[posY][posX];
+ if (sim->IsWallBlocking(posX, posY, 0)/* || (r&0xFF) == PT_INSL*/)
+ break;
+ if(!r) {
+ spaces++;
+ tempParts[currentPos++] = -1;
+ if(spaces >= amount)
+ break;
+ } else {
+ if(currentPos < size)
+ tempParts[currentPos++] = r>>8;
+ else
+ return spaces;
+ }
+ }
+ if (spaces)
+ return currentPos;
+ else
+ return 0;
+}
+
//#TPT-Directive ElementHeader Element_PSTN static int MoveStack(Simulation * sim, int stackX, int stackY, int directionX, int directionY, int size, int amount, bool retract, int callDepth = 0)
int Element_PSTN::MoveStack(Simulation * sim, int stackX, int stackY, int directionX, int directionY, int size, int amount, bool retract, int callDepth)
{
@@ -167,8 +198,32 @@ int Element_PSTN::MoveStack(Simulation * sim, int stackX, int stackY, int direct
int posX, posY, r, spaces = 0, currentPos = 0;
r = sim->pmap[stackY][stackX];
if(!callDepth && (r&0xFF) == PT_FRME) {
- int biggestMove = amount;
+ int ret = amount;
int newY = !!directionX, newX = !!directionY;
+ if (!retract)
+ {
+ //check if we can push all the FRME
+ for(int c = 0; c < MAX_FRAME; c++) {
+ posY = stackY + (c*newY);
+ posX = stackX + (c*newX);
+ if (posX < XRES && posY < YRES && posX >= 0 && posY >= 0 && (sim->pmap[posY][posX]&0xFF) == PT_FRME) {
+ int val = CanMoveStack(sim, posX+directionX, posY+directionY, directionX, directionY, size, amount);
+ if(val < amount)
+ amount = val;
+ } else
+ break;
+ }
+ for(int c = 1; c < MAX_FRAME; c++) {
+ posY = stackY - (c*newY);
+ posX = stackX - (c*newX);
+ if (posX < XRES && posY < YRES && posX >= 0 && posY >= 0 && (sim->pmap[posY][posX]&0xFF) == PT_FRME) {
+ int val = CanMoveStack(sim, posX+directionX, posY+directionY, directionX, directionY, size, amount);
+ if(val < amount)
+ amount = val;
+ } else
+ break;
+ }
+ }
//If the piston is pushing frame, iterate out from the centre to the edge and push everything resting on frame
for(int c = 0; c < MAX_FRAME; c++) {
posY = stackY + (c*newY);
@@ -177,9 +232,9 @@ int Element_PSTN::MoveStack(Simulation * sim, int stackX, int stackY, int direct
r = sim->pmap[posY][posX];
if((r&0xFF) == PT_FRME) {
int val = MoveStack(sim, posX, posY, directionX, directionY, size, amount, retract, 1);
- if(val < biggestMove)
- biggestMove = val;
- } else
+ if(c == 0)
+ ret = val;
+ } else
break;
}
}
@@ -189,14 +244,12 @@ int Element_PSTN::MoveStack(Simulation * sim, int stackX, int stackY, int direct
if (posX < XRES && posY < YRES && posX >= 0 && posY >= 0) {
r = sim->pmap[posY][posX];
if((r&0xFF) == PT_FRME) {
- int val = MoveStack(sim, posX, posY, directionX, directionY, size, amount, retract, 1);
- if(val < biggestMove)
- biggestMove = val;
- } else
+ MoveStack(sim, posX, posY, directionX, directionY, size, amount, retract, 1);
+ } else
break;
}
}
- return biggestMove;
+ return ret;
}
if(retract){
bool foundEnd = false;
@@ -225,27 +278,10 @@ int Element_PSTN::MoveStack(Simulation * sim, int stackX, int stackY, int direct
return amount;
}
if(!foundParts && foundEnd)
- return amount;
+ return amount;
} else {
- for(posX = stackX, posY = stackY; currentPos < size + amount; posX += directionX, posY += directionY) {
- if (!(posX < XRES && posY < YRES && posX >= 0 && posY >= 0)) {
- break;
- }
- r = sim->pmap[posY][posX];
- if(!r) {
- spaces++;
- tempParts[currentPos++] = -1;
- if(spaces >= amount)
- break;
- } else {
- foundParts = true;
- if(currentPos < size)
- tempParts[currentPos++] = r>>8;
- else
- break;
- }
- }
- if(foundParts && spaces){
+ currentPos = CanMoveStack(sim, stackX, stackY, directionX, directionY, size, amount);
+ if(currentPos){
//Move particles
int possibleMovement = 0;
for(int j = currentPos-1; j >= 0; j--) {