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-rw-r--r--src/simulation/elements/SHLD1.cpp88
1 files changed, 88 insertions, 0 deletions
diff --git a/src/simulation/elements/SHLD1.cpp b/src/simulation/elements/SHLD1.cpp
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+++ b/src/simulation/elements/SHLD1.cpp
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+#include "simulation/Elements.h"
+//#TPT-Directive ElementClass Element_SHLD1 PT_SHLD1 119
+Element_SHLD1::Element_SHLD1()
+{
+ Identifier = "DEFAULT_PT_SHLD1";
+ Name = "SHLD";
+ Colour = PIXPACK(0xAAAAAA);
+ MenuVisible = 1;
+ MenuSection = SC_SOLIDS;
+ Enabled = 1;
+
+ Advection = 0.0f;
+ AirDrag = 0.00f * CFDS;
+ AirLoss = 1.00f;
+ Loss = 0.00f;
+ Collision = 0.0f;
+ Gravity = 0.0f;
+ Diffusion = 0.00f;
+ HotAir = 0.000f * CFDS;
+ Falldown = 0;
+
+ Flammable = 0;
+ Explosive = 0;
+ Meltable = 0;
+ Hardness = 1;
+
+ Weight = 100;
+
+ Temperature = R_TEMP+0.0f +273.15f;
+ HeatConduct = 0;
+ Description = "Shield, spark it to grow";
+
+ State = ST_SOLID;
+ Properties = TYPE_SOLID|PROP_LIFE_DEC;
+
+ LowPressure = IPL;
+ LowPressureTransition = NT;
+ HighPressure = 7.0f;
+ HighPressureTransition = PT_NONE;
+ LowTemperature = ITL;
+ LowTemperatureTransition = NT;
+ HighTemperature = ITH;
+ HighTemperatureTransition = NT;
+
+ Update = &Element_SHLD1::update;
+ Graphics = NULL;
+}
+
+//#TPT-Directive ElementHeader Element_SHLD1 static int update(UPDATE_FUNC_ARGS)
+int Element_SHLD1::update(UPDATE_FUNC_ARGS)
+ {
+ int r, nnx, nny, rx, ry;
+ for (rx=-1; rx<2; rx++)
+ for (ry=-1; ry<2; ry++)
+ if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
+ {
+ r = pmap[y+ry][x+rx];
+ if (!r)
+ continue;
+ else if ((r&0xFF)==PT_SPRK&&parts[i].life==0)
+ {
+ if (55>rand()%200&&parts[i].life==0)
+ {
+ sim->part_change_type(i,x,y,PT_SHLD2);
+ parts[i].life = 7;
+ }
+ for ( nnx=-1; nnx<2; nnx++)
+ for ( nny=-1; nny<2; nny++)
+ {
+ if (!pmap[y+ry+nny][x+rx+nnx])
+ {
+ sim->create_part(-1,x+rx+nnx,y+ry+nny,PT_SHLD1);
+ //parts[pmap[y+ny+nny][x+nx+nnx]>>8].life=7;
+ }
+ }
+ }
+ else if ((r&0xFF)==PT_SHLD3&&4>rand()%10)
+ {
+ sim->part_change_type(i,x,y,PT_SHLD2);
+ parts[i].life = 7;
+ }
+ }
+ return 0;
+}
+
+
+
+Element_SHLD1::~Element_SHLD1() {} \ No newline at end of file