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Diffstat (limited to 'src/simulation/elements/SPAWN2.cpp')
| -rw-r--r-- | src/simulation/elements/SPAWN2.cpp | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/src/simulation/elements/SPAWN2.cpp b/src/simulation/elements/SPAWN2.cpp new file mode 100644 index 0000000..be20883 --- /dev/null +++ b/src/simulation/elements/SPAWN2.cpp @@ -0,0 +1,60 @@ +#include "simulation/Elements.h" +//#TPT-Directive ElementClass Element_SPAWN2 PT_SPAWN2 117 +Element_SPAWN2::Element_SPAWN2() +{ + Identifier = "DEFAULT_PT_SPAWN2"; + Name = "SPWN2"; + Colour = PIXPACK(0xAAAAAA); + MenuVisible = 0; + MenuSection = SC_SOLIDS; + Enabled = 1; + + Advection = 0.0f; + AirDrag = 0.00f * CFDS; + AirLoss = 1.00f; + Loss = 0.00f; + Collision = 0.0f; + Gravity = 0.0f; + Diffusion = 0.00f; + HotAir = 0.000f * CFDS; + Falldown = 0; + + Flammable = 0; + Explosive = 0; + Meltable = 0; + Hardness = 1; + + Weight = 100; + + Temperature = R_TEMP+0.0f +273.15f; + HeatConduct = 0; + Description = "STK2 spawn point"; + + State = ST_SOLID; + Properties = TYPE_SOLID; + + LowPressure = IPL; + LowPressureTransition = NT; + HighPressure = IPH; + HighPressureTransition = NT; + LowTemperature = ITL; + LowTemperatureTransition = NT; + HighTemperature = ITH; + HighTemperatureTransition = NT; + + Update = &Element_SPAWN2::update; + Graphics = NULL; +} + +//#TPT-Directive ElementHeader Element_SPAWN2 static int update(UPDATE_FUNC_ARGS) +int Element_SPAWN2::update(UPDATE_FUNC_ARGS) + { + if (!sim->player2.spwn) + sim->create_part(-1, x, y, PT_STKM2); + + return 0; +} + + + +Element_SPAWN2::~Element_SPAWN2() {}
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