diff options
Diffstat (limited to 'src/simulation/elements/SPAWN2.cpp')
| -rw-r--r-- | src/simulation/elements/SPAWN2.cpp | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/src/simulation/elements/SPAWN2.cpp b/src/simulation/elements/SPAWN2.cpp index 3cc048b..db9af4b 100644 --- a/src/simulation/elements/SPAWN2.cpp +++ b/src/simulation/elements/SPAWN2.cpp @@ -2,48 +2,48 @@ //#TPT-Directive ElementClass Element_SPAWN2 PT_SPAWN2 117 Element_SPAWN2::Element_SPAWN2() { - Identifier = "DEFAULT_PT_SPAWN2"; - Name = "SPWN2"; - Colour = PIXPACK(0xAAAAAA); - MenuVisible = 0; - MenuSection = SC_SOLIDS; - Enabled = 1; - - Advection = 0.0f; - AirDrag = 0.00f * CFDS; - AirLoss = 1.00f; - Loss = 0.00f; - Collision = 0.0f; - Gravity = 0.0f; - Diffusion = 0.00f; - HotAir = 0.000f * CFDS; - Falldown = 0; - - Flammable = 0; - Explosive = 0; - Meltable = 0; - Hardness = 1; - - Weight = 100; - - Temperature = R_TEMP+0.0f +273.15f; - HeatConduct = 0; - Description = "STK2 spawn point"; - - State = ST_SOLID; - Properties = TYPE_SOLID; - - LowPressure = IPL; - LowPressureTransition = NT; - HighPressure = IPH; - HighPressureTransition = NT; - LowTemperature = ITL; - LowTemperatureTransition = NT; - HighTemperature = ITH; - HighTemperatureTransition = NT; - - Update = &Element_SPAWN2::update; - + Identifier = "DEFAULT_PT_SPAWN2"; + Name = "SPWN2"; + Colour = PIXPACK(0xAAAAAA); + MenuVisible = 0; + MenuSection = SC_SOLIDS; + Enabled = 1; + + Advection = 0.0f; + AirDrag = 0.00f * CFDS; + AirLoss = 1.00f; + Loss = 0.00f; + Collision = 0.0f; + Gravity = 0.0f; + Diffusion = 0.00f; + HotAir = 0.000f * CFDS; + Falldown = 0; + + Flammable = 0; + Explosive = 0; + Meltable = 0; + Hardness = 1; + + Weight = 100; + + Temperature = R_TEMP+0.0f +273.15f; + HeatConduct = 0; + Description = "STK2 spawn point"; + + State = ST_SOLID; + Properties = TYPE_SOLID; + + LowPressure = IPL; + LowPressureTransition = NT; + HighPressure = IPH; + HighPressureTransition = NT; + LowTemperature = ITL; + LowTemperatureTransition = NT; + HighTemperature = ITH; + HighTemperatureTransition = NT; + + Update = &Element_SPAWN2::update; + } //#TPT-Directive ElementHeader Element_SPAWN2 static int update(UPDATE_FUNC_ARGS) |
