diff options
Diffstat (limited to 'src/simulation/elements/STKM.cpp')
| -rw-r--r-- | src/simulation/elements/STKM.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/simulation/elements/STKM.cpp b/src/simulation/elements/STKM.cpp index 7767266..67d8cdf 100644 --- a/src/simulation/elements/STKM.cpp +++ b/src/simulation/elements/STKM.cpp @@ -210,7 +210,7 @@ int Element_STKM::run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) { bool moved = false; if (dl>dr) { - if (!sim->eval_move(t, playerp->legs[4], playerp->legs[5], NULL)) + if (INBOND(playerp->legs[4], playerp->legs[5]) && !sim->eval_move(t, playerp->legs[4], playerp->legs[5], NULL)) { playerp->accs[2] = -3*gvy-3*gvx; playerp->accs[3] = 3*gvx-3*gvy; @@ -221,7 +221,7 @@ int Element_STKM::run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) { } else { - if (!sim->eval_move(t, playerp->legs[12], playerp->legs[13], NULL)) + if (INBOND(playerp->legs[12], playerp->legs[13]) && !sim->eval_move(t, playerp->legs[12], playerp->legs[13], NULL)) { playerp->accs[6] = -3*gvy-3*gvx; playerp->accs[7] = 3*gvx-3*gvy; @@ -260,7 +260,7 @@ int Element_STKM::run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) { bool moved = false; if (dl<dr) { - if (!sim->eval_move(t, playerp->legs[4], playerp->legs[5], NULL)) + if (INBOND(playerp->legs[4], playerp->legs[5]) && !sim->eval_move(t, playerp->legs[4], playerp->legs[5], NULL)) { playerp->accs[2] = 3*gvy-3*gvx; playerp->accs[3] = -3*gvx-3*gvy; @@ -271,7 +271,7 @@ int Element_STKM::run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) { } else { - if (!sim->eval_move(t, playerp->legs[12], playerp->legs[13], NULL)) + if (INBOND(playerp->legs[12], playerp->legs[13]) && !sim->eval_move(t, playerp->legs[12], playerp->legs[13], NULL)) { playerp->accs[6] = 3*gvy-3*gvx; playerp->accs[7] = -3*gvx-3*gvy; @@ -337,7 +337,8 @@ int Element_STKM::run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) { } } } - else if (!sim->eval_move(t, playerp->legs[4], playerp->legs[5], NULL) || !sim->eval_move(t, playerp->legs[12], playerp->legs[13], NULL)) + else if ((INBOND(playerp->legs[4], playerp->legs[5]) && !sim->eval_move(t, playerp->legs[4], playerp->legs[5], NULL)) || + (INBOND(playerp->legs[12], playerp->legs[13]) && !sim->eval_move(t, playerp->legs[12], playerp->legs[13], NULL))) { parts[i].vx -= 4*gvx; parts[i].vy -= 4*gvy; |
