diff options
Diffstat (limited to 'src/simulation/elements/TRON.cpp')
| -rw-r--r-- | src/simulation/elements/TRON.cpp | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/src/simulation/elements/TRON.cpp b/src/simulation/elements/TRON.cpp index e31d77f..8ad0b4d 100644 --- a/src/simulation/elements/TRON.cpp +++ b/src/simulation/elements/TRON.cpp @@ -2,50 +2,50 @@ //#TPT-Directive ElementClass Element_TRON PT_TRON 143 Element_TRON::Element_TRON() { - Identifier = "DEFAULT_PT_TRON"; - Name = "TRON"; - Colour = PIXPACK(0xA9FF00); - MenuVisible = 1; - MenuSection = SC_SPECIAL; - Enabled = 1; - - Advection = 0.0f; - AirDrag = 0.00f * CFDS; - AirLoss = 0.90f; - Loss = 0.00f; - Collision = 0.0f; - Gravity = 0.0f; - Diffusion = 0.00f; - HotAir = 0.000f * CFDS; - Falldown = 0; - - Flammable = 0; - Explosive = 0; - Meltable = 0; - Hardness = 0; - - Weight = 100; - - Temperature = 0.0f; - HeatConduct = 40; - Description = "Smart particles, Travels in straight lines and avoids obstacles. Grows with time."; - - State = ST_NONE; - Properties = TYPE_SOLID|PROP_LIFE_DEC|PROP_LIFE_KILL; - - LowPressure = IPL; - LowPressureTransition = NT; - HighPressure = IPH; - HighPressureTransition = NT; - LowTemperature = ITL; - LowTemperatureTransition = NT; - HighTemperature = ITH; - HighTemperatureTransition = NT; - - Update = &Element_TRON::update; - Graphics = &Element_TRON::graphics; + Identifier = "DEFAULT_PT_TRON"; + Name = "TRON"; + Colour = PIXPACK(0xA9FF00); + MenuVisible = 1; + MenuSection = SC_SPECIAL; + Enabled = 1; + + Advection = 0.0f; + AirDrag = 0.00f * CFDS; + AirLoss = 0.90f; + Loss = 0.00f; + Collision = 0.0f; + Gravity = 0.0f; + Diffusion = 0.00f; + HotAir = 0.000f * CFDS; + Falldown = 0; + + Flammable = 0; + Explosive = 0; + Meltable = 0; + Hardness = 0; + + Weight = 100; + + Temperature = 0.0f; + HeatConduct = 40; + Description = "Smart particles, Travels in straight lines and avoids obstacles. Grows with time."; + + State = ST_NONE; + Properties = TYPE_SOLID|PROP_LIFE_DEC|PROP_LIFE_KILL; + + LowPressure = IPL; + LowPressureTransition = NT; + HighPressure = IPH; + HighPressureTransition = NT; + LowTemperature = ITL; + LowTemperatureTransition = NT; + HighTemperature = ITH; + HighTemperatureTransition = NT; + + Update = &Element_TRON::update; + Graphics = &Element_TRON::graphics; - Element_TRON::init_graphics(); + Element_TRON::init_graphics(); } /* TRON element is meant to resemble a tron bike (or worm) moving around and trying to avoid obstacles itself. |
