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-rw-r--r--src/simulation/elements/WOOD.cpp70
1 files changed, 70 insertions, 0 deletions
diff --git a/src/simulation/elements/WOOD.cpp b/src/simulation/elements/WOOD.cpp
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+++ b/src/simulation/elements/WOOD.cpp
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+#include "simulation/Elements.h"
+//#TPT-Directive ElementClass Element_WOOD PT_WOOD 17
+Element_WOOD::Element_WOOD()
+{
+ Identifier = "DEFAULT_PT_WOOD";
+ Name = "WOOD";
+ Colour = PIXPACK(0xC0A040);
+ MenuVisible = 1;
+ MenuSection = SC_SOLIDS;
+ Enabled = 1;
+
+ Advection = 0.0f;
+ AirDrag = 0.00f * CFDS;
+ AirLoss = 0.90f;
+ Loss = 0.00f;
+ Collision = 0.0f;
+ Gravity = 0.0f;
+ Diffusion = 0.00f;
+ HotAir = 0.000f * CFDS;
+ Falldown = 0;
+
+ Flammable = 20;
+ Explosive = 0;
+ Meltable = 0;
+ Hardness = 15;
+
+ Weight = 100;
+
+ Temperature = R_TEMP+0.0f +273.15f;
+ HeatConduct = 164;
+ Description = "Solid. Flammable.";
+
+ State = ST_SOLID;
+ Properties = TYPE_SOLID | PROP_NEUTPENETRATE;
+
+ LowPressure = IPL;
+ LowPressureTransition = NT;
+ HighPressure = IPH;
+ HighPressureTransition = NT;
+ LowTemperature = ITL;
+ LowTemperatureTransition = NT;
+ HighTemperature = 873.0f;
+ HighTemperatureTransition = PT_FIRE;
+
+ Update = NULL;
+ Graphics = &Element_WOOD::graphics;
+}
+
+//#TPT-Directive ElementHeader Element_WOOD static int graphics(GRAPHICS_FUNC_ARGS)
+int Element_WOOD::graphics(GRAPHICS_FUNC_ARGS)
+{
+ float maxtemp = std::max((float)cpart->tmp, cpart->temp);
+ if (maxtemp > 400)
+ {
+ *colr -= (int)restrict_flt((maxtemp-400)/3,0,172);
+ *colg -= (int)restrict_flt((maxtemp-400)/4,0,140);
+ *colb -= (int)restrict_flt((maxtemp-400)/20,0,44);
+ if (maxtemp > 450)
+ cpart->tmp = (int)maxtemp;
+ }
+ if (maxtemp < 273)
+ {
+ *colr -= (int)restrict_flt((273-maxtemp)/5,0,40);
+ *colg += (int)restrict_flt((273-maxtemp)/4,0,40);
+ *colb += (int)restrict_flt((273-maxtemp)/1.5,0,150);
+ }
+ return 0;
+}
+
+Element_WOOD::~Element_WOOD() {} \ No newline at end of file