diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/GameController.cpp | 3 | ||||
| -rw-r--r-- | src/save/ServerSaveActivity.cpp | 11 |
2 files changed, 10 insertions, 4 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp index a1c4965..8ba215e 100644 --- a/src/game/GameController.cpp +++ b/src/game/GameController.cpp @@ -1101,8 +1101,7 @@ void GameController::SaveAsCurrent() virtual ~SaveUploadedCallback() {}; virtual void SaveUploaded(SaveInfo save) { - //Don't do anything - //c->LoadSave(&save); + c->LoadSave(&save); } }; diff --git a/src/save/ServerSaveActivity.cpp b/src/save/ServerSaveActivity.cpp index f5caf77..d336ea1 100644 --- a/src/save/ServerSaveActivity.cpp +++ b/src/save/ServerSaveActivity.cpp @@ -33,7 +33,6 @@ public: } }; -//Currently, reading is done on another thread, we can't render outside the main thread due to some bullshit with OpenGL class SaveUploadTask: public Task { SaveInfo save; @@ -151,11 +150,19 @@ ServerSaveActivity::ServerSaveActivity(SaveInfo save, bool saveNow, ServerSaveAc void ServerSaveActivity::NotifyDone(Task * task) { - Exit(); if(!task->GetSuccess()) { + Exit(); new ErrorMessage("Error", Client::Ref().GetLastError()); } + else + { + if(callback) + { + callback->SaveUploaded(save); + } + Exit(); + } } void ServerSaveActivity::Save() |
