| Age | Commit message (Collapse) | Author | Files | Lines |
|
touching it
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Conflicts:
src/powder.c
|
|
|
|
|
|
|
|
failure
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
powerful than raw access to Cajun, (no mixed type arrays, for example) but allows other save formats to be used, such as property lists on OS X
|
|
|
|
Resolves issue #59
|
|
|
|
|
|
If particles are not being drawn with blendpixel, then it is possible for the
R/G/B component of a pixel to be 255. Adding 1 gives 256, which does not
produce the right colour when combined into a RRGGBB value
|
|
Also stop fighters being included in the stacking check
|
|
|
|
Replaces: BOMB sparks and flash, electrons + glass sparks, sparks from
IGNC, sparks from TNT explosion, and sparks from FWRK and FIRW.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Client (+ other client triggered events)
|
|
|
|
|
|
|
|
|
|
|
|
|