| Age | Commit message (Collapse) | Author | Files | Lines |
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setting/getting
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1 SALT + 3 WATR = 4 SLTW
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disabled by lua now
Conflicts:
src/interface.c
src/main.c
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NEUT)
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Broken by making stickmen heads pass through everything, since the eating
happened in try_move, which stickmen no longer use for head movement.
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atan2 gives the actual angle (in the range -pi to pi). acos and asin just
give the principal value (in the range 0 to pi, or -pi/2 to pi/2)
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Also fix memory leaks when flood fill functions return early.
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touching it
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Conflicts:
src/powder.c
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Resolves issue #59
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If particles are not being drawn with blendpixel, then it is possible for the
R/G/B component of a pixel to be 255. Adding 1 gives 256, which does not
produce the right colour when combined into a RRGGBB value
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