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path: root/includes/powder.h
AgeCommit message (Expand)AuthorFilesLines
2012-03-31REALISTIC - Latent heat. It may be buggy, and enthalpy table isn'tsavask1-0/+1
2012-03-14fusion step 2 + modify temp/pressure of step 1Jacob11-0/+1
2012-03-14soap lines, create_parts fix, compiling fixesJacob11-1/+1
2012-02-25Added FRAY - Force-ray and RPEL - RepellerSimon Robertshaw1-1/+5
2012-02-19Prevent gaps in beams of photons from powered clonejacksonmj1-0/+1
2012-01-25Solids wall description, and check build_save was successful when saving a stampjacksonmj1-1/+1
2012-01-25Implement PROP_NEUTABSORBjacksonmj1-2/+2
2012-01-25Make transform_save work with new save functionsjacksonmj1-2/+0
2012-01-01BRMT + BREL = THRM at high temperaturesSimon Robertshaw1-0/+1
2011-12-19New element: Ignition cordSimon Robertshaw1-18/+20
2011-12-19Revert "Directly read/write element type properties"Simon Robertshaw1-344/+4
2011-12-18Merge with new lua functionalitySimon Robertshaw1-1/+1
2011-12-18Move Newtonian gravity into a new filejacksonmj1-5/+0
2011-12-10Fix memory leaks, allow changing of element name (To fix: element names in so...Simon Robertshaw1-1/+1
2011-12-08Revert "Directly read/write element type properties"Simon Robertshaw1-4/+344
2011-12-08Directly read/write element type propertiesSimon Robertshaw1-344/+4
2011-12-03Fix spark effect on BOMB, another attempt at TNT (Explosive with more pressure)Simon Robertshaw1-7/+8
2011-11-26Allow pipe to grab from photon map, BRAY beam takes temp from ARAYSimon Robertshaw1-1/+1
2011-11-02CAUS now kills stick man. Also stick mans can have gas power now.savask1-1/+1
2011-11-01ACEL and DCEL, need to be in a better sectionSimon Robertshaw1-2/+8
2011-11-01Made fighters shoot anything deadly.savask1-1/+1
2011-11-01Fix Wireworld graphicsSimon Robertshaw1-1/+2
2011-10-30Change LCRy workings and add ELEC (wip)Simon Robertshaw1-1/+4
2011-10-28Fix Life and heat display, implement alpha, blend and add, fix FILT, INVS and...Simon Robertshaw1-2/+2
2011-10-26Merge latest FIGH additionsSimon Robertshaw1-6/+26
2011-10-26Made a special structure for stick mans.savask1-6/+18
2011-10-26Fix one merging error, and adjusted fighters' array.savask1-1/+1
2011-10-26Added fighters.savask1-1/+8
2011-10-25Fixes to EMP and speed/zoom for FBO textureSimon Robertshaw1-3/+1
2011-10-25Fix syntax errorsSimon Robertshaw1-1/+1
2011-10-25Merge latest with graphicstestSimon Robertshaw1-16/+24
2011-10-23More MSVC fixesSimon Robertshaw1-5/+5
2011-10-23Pass particle pointer to graphics update function instead of index. Make PIPE...Simon Robertshaw1-18/+21
2011-10-14Allow STKM to use lightningjacksonmj1-2/+2
2011-10-13Some work on DEST, EMP, LIGHjacksonmj1-1/+1
2011-10-12Implement remaining graphics functions for particlesSimon Robertshaw1-36/+69
2011-10-12Implement more particle graphicsSimon Robertshaw1-6/+12
2011-10-10More functionality for LIGH, better english on element descriptionsSimon Robertshaw1-4/+4
2011-10-10Elements, LIGH, TESC, EMP and DEST thanks to MaksProgSimon Robertshaw1-13/+16
2011-10-10Smoke GraphicsSimon Robertshaw1-1/+2
2011-10-10Starting on jumptable/function pointers for graphics, only FIRE is implementedSimon Robertshaw1-158/+163
2011-09-30Added extra functions to FILT (determined by tmp, modes are convert, filter a...Simon Robertshaw1-2/+5
2011-09-23Added Caustic gas, similar to acid, created with acid and water vapourSimon Robertshaw1-4/+6
2011-09-08Add energy-only wall and make STOR show when it's holding a particleSimon Robertshaw1-3/+4
2011-09-05Visual Studio fixesjacksonmj1-1/+1
2011-09-03Missing changes from previous commitSimon Robertshaw1-1/+3
2011-09-03Added Powered VoidSimon Robertshaw1-2/+4
2011-08-30Improvements to CBNW and BIZR act as a dyeSimon Robertshaw1-3/+4
2011-08-29Added STOR, a block that can store a single particle and release when chargedSimon Robertshaw1-2/+4
2011-08-26More stuff for CO2Simon Robertshaw1-6/+9