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path: root/includes/powder.h
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2011-10-30Change LCRy workings and add ELEC (wip)Simon Robertshaw1-1/+4
2011-10-28Fix Life and heat display, implement alpha, blend and add, fix FILT, INVS and...Simon Robertshaw1-2/+2
2011-10-26Merge latest FIGH additionsSimon Robertshaw1-6/+26
2011-10-26Made a special structure for stick mans.savask1-6/+18
2011-10-26Fix one merging error, and adjusted fighters' array.savask1-1/+1
2011-10-26Added fighters.savask1-1/+8
2011-10-25Fixes to EMP and speed/zoom for FBO textureSimon Robertshaw1-3/+1
2011-10-25Fix syntax errorsSimon Robertshaw1-1/+1
2011-10-25Merge latest with graphicstestSimon Robertshaw1-16/+24
2011-10-23More MSVC fixesSimon Robertshaw1-5/+5
2011-10-23Pass particle pointer to graphics update function instead of index. Make PIPE...Simon Robertshaw1-18/+21
2011-10-14Allow STKM to use lightningjacksonmj1-2/+2
2011-10-13Some work on DEST, EMP, LIGHjacksonmj1-1/+1
2011-10-12Implement remaining graphics functions for particlesSimon Robertshaw1-36/+69
2011-10-12Implement more particle graphicsSimon Robertshaw1-6/+12
2011-10-10More functionality for LIGH, better english on element descriptionsSimon Robertshaw1-4/+4
2011-10-10Elements, LIGH, TESC, EMP and DEST thanks to MaksProgSimon Robertshaw1-13/+16
2011-10-10Smoke GraphicsSimon Robertshaw1-1/+2
2011-10-10Starting on jumptable/function pointers for graphics, only FIRE is implementedSimon Robertshaw1-158/+163
2011-09-30Added extra functions to FILT (determined by tmp, modes are convert, filter a...Simon Robertshaw1-2/+5
2011-09-23Added Caustic gas, similar to acid, created with acid and water vapourSimon Robertshaw1-4/+6
2011-09-08Add energy-only wall and make STOR show when it's holding a particleSimon Robertshaw1-3/+4
2011-09-05Visual Studio fixesjacksonmj1-1/+1
2011-09-03Missing changes from previous commitSimon Robertshaw1-1/+3
2011-09-03Added Powered VoidSimon Robertshaw1-2/+4
2011-08-30Improvements to CBNW and BIZR act as a dyeSimon Robertshaw1-3/+4
2011-08-29Added STOR, a block that can store a single particle and release when chargedSimon Robertshaw1-2/+4
2011-08-26More stuff for CO2Simon Robertshaw1-6/+9
2011-08-25CO2, WIPSimon Robertshaw1-2/+4
2011-08-22Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon Robertshaw1-0/+2
2011-08-22Fix electrode when in replace mode or specific delete modejacksonmj1-6/+10
2011-08-20Change portal so that randomness never causes a particle to exit the same sid...jacksonmj1-0/+2
2011-08-20Stickman go through portalsjacksonmj1-0/+2
2011-08-16Added PGRV and NGRV for positive and negative gravity tools (sortof like air ...Bryan Hoyle1-1/+6
2011-08-16added gbmb which is an element that makes large amounts of gravity when it hi...Bryan Hoyle1-2/+6
2011-08-11Fix movable WIRESimon Robertshaw1-1/+1
2011-08-10Add FRZZ to Powders menuSimon Robertshaw1-1/+1
2011-08-10Skip unused particles at end of parts[]jacksonmj1-0/+1
2011-08-08Fix Gol with Wire placedSimon Robertshaw1-1/+1
2011-08-08Improvements to WireSimon Robertshaw1-0/+2
2011-08-08Y U NO WORK. added logic for WIRE but it's not being called.lieuwe1-1/+2
2011-08-08added WIRE particle type.lieuwe1-1/+4
2011-08-06LIFE descriptionsjacksonmj1-24/+24
2011-07-27Less buggy DLAYSimon Robertshaw1-25/+27
2011-07-27Revert "DLAY element"Simon Robertshaw1-6/+5
2011-07-26Fix LIFE graphics in blob, nothing and fancy viewjacksonmj1-5/+5
2011-07-26Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon Robertshaw1-4/+3
2011-07-26DLAY elementtridiaq1-5/+6
2011-07-25Generalized stick man's update functions. Got rid of some unnecessarysavask1-4/+3
2011-07-24Disable old life elementsjacksonmj1-159/+159