summaryrefslogtreecommitdiff
path: root/includes
AgeCommit message (Collapse)AuthorFilesLines
2010-12-19Invis can now be used to turn photons into neutronsSimon1-1/+1
2010-12-19Allow building with Visual Studio, at the loss of some functionality, also, ↵Simon1-3/+3
updates to version number
2010-12-19Fix mergeSimon3-14/+29
2010-12-19Nibble is a noob, also fix for persistent mode bugSimon2-1/+3
2010-12-19added spawnpoints for stickmen, so they respawn.Cracker642-7/+12
2010-12-18Added second stickman for Lulz, it works great though, controlled by wasd. ↵Cracker642-5/+12
's' was moved to ctrl-s and d is ctrl-d
2010-12-17added invertion to rotate, ctrl-shift-r, will invert x-axis. ↵Cracker641-6/+6
NEUT+ACID=ISOZ,GLOW+WATR=DEUT. added ` to toggle replace mode for people without insert keys
2010-12-16a rotate tool! ctrl-r, then select the area, it will rotate ↵Cracker641-0/+2
counterclockwise, no properties are saved right now, it deletes and recreates.
2010-12-14another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows ↵Cracker642-3/+3
from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes.
2010-12-14there we goFelix Wallin1-1/+1
2010-12-14we obviously need the particle indexFelix Wallin1-1/+1
2010-12-14The only thing it broke was compilation, fixedFelix Wallin1-1/+1
2010-12-14started on function pointers. Pushing to master because of otherwise ↵Felix Wallin1-127/+128
impossible merges
2010-12-13(no commit message)FacialTurd1-1/+1
2010-12-13updated with icons, and some more fixes.Cracker643-7/+7
2010-12-12Added glyphs for GOL, Heat gradient view and alternate pressure viewSimon2-8/+6
2010-12-12Merge latest cracker changesSimon2-21/+22
2010-12-12few thingies before i goCracker641-7/+7
2010-12-12more small changes/fixes. Generation count for GoL in debug, resets with 'r'.Cracker642-17/+18
2010-12-11Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon1-0/+1
2010-12-11cracker mergeSimon3-20/+24
2010-12-10Lots of small changes/fixes mentioned in my mod post.Cracker642-8/+5
2010-12-08Photons no longer give heat to insulation type things. is basically the ↵Cracker643-12/+12
same as official besides a few bug fixes.
2010-12-08Bugfix for wifi, would cause a double spark if timed just right. updated toCracker643-36/+51
2010-12-08Revert "function pointers, not doing anything yet"Felix Wallin2-20/+11
This reverts commit 048a0672c7106b7a586fad60447bbaf84a1679db.
2010-12-08Merge branches 'master' and 'function_pointers'Felix Wallin1-0/+1
2010-12-08testFelix Wallin1-0/+1
2010-12-08function pointers, not doing anything yetFelix Wallin2-11/+20
2010-12-08Improved pause flag, will now only pause, not unpause the gameSimon1-1/+1
2010-12-07Fix for prerender save and fan drawingSimon1-1/+1
2010-12-07Change version numberSimon1-2/+2
2010-12-07Added saving of pause state and particle tmp value, removed INST from the menuSimon2-2/+2
2010-12-06removed battery from INST wire, some other small fixesCracker641-15/+9
2010-12-06Fix open_ui bug where client will crash with a null pointer exception if the ↵Simon1-1/+1
prerender_save function returns null due to newer save or other
2010-12-06Added ARAY, a instant ray that can create holograms and transfer electrical ↵Simon1-15/+20
energy
2010-12-06updated with simon's changesCracker642-55/+59
2010-12-05Cracker64 mergeSimon5-45/+282
2010-12-05FILT, a photon color filter, not really a filter right now, but it changes ↵Cracker642-6/+9
the color. Other small changes
2010-12-04Particle life now saved as 16bit integer, increases limit and fixes saving ↵Simon1-1/+1
of wire and other elements. Version 44 to reflect save format change
2010-12-04WIFI, a wireless SPRK transmitter, has 25 'channels' controlled by temp. ↵Cracker642-2/+8
starting at 0C, every 100 degrees is a different channel, they are colored as well. Heat-gradient display, colors of elements is slightly changed based on temp. maybe some other fixes.
2010-12-03lots and lots of small changes/fixes. fixed typo for water movement, made ↵Cracker643-10/+28
parts_avg kinda better? electronics still work.
2010-12-01SHLD, element that grows from spark and will regrow if damaged. Lots of ↵Cracker642-17/+29
other small changes and fixes. replace mode ONLY draws on the element to be replaced.
2010-11-30Fixed love crash on mac, added adjustable grid mode, hit 'g', goes up to 9.Cracker642-2/+3
2010-11-30PUMP is now powered and blue, fixed some wall probems, portals are more ↵Cracker641-2/+2
random, maybe fixed love for mac?
2010-11-28VINE, plant grows up the side of WOOD. INST wire is now also a battery and ↵Cracker641-23/+39
will charge if it doesn't give off a spark right away. Will give spark to NSCN or SWCH that is on. found some more wall defines i missed. moved wall code up 100 numbers. INVS, solid that turns invisible to elements when under pressure.
2010-11-25ANAR, behaves opposite of dust. fix fuse loading, floodfilling of neut/photons.Cracker641-4/+7
2010-11-24Added PSTE, a colloid element that turns solid under pressure. WTF is now ↵Philip1-4/+11
radioactive with neutrons. boom.
2010-11-23added ISOZ, isotope z, radioactive liquid, reacts with photons, not ↵Philip2-7/+26
neutrons.Has a solid form that slowly decays away. uses negative pressure. Instant wire INST, conducts instantly, like walls. Only takes spark from PSCN and only gives it to NSCN. Portal elements. PRTI is the 'in' side, and PRTO is where they come out. you don't need a lot.
2010-11-22plnt eats smoke and gives off o2. GLAS acts as insulation for acid, kind ofPhilip1-1/+1
2010-11-22floodfill fix, @_@ elements, grav changes colorPhilip2-3/+21