| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2012-11-17 | Remove old code | Simon Robertshaw | 23 | -4325/+0 | |
| 2012-09-02 | Version Increment | chaos.powdertoy.co.uk | 1 | -2/+2 | |
| 2012-09-02 | DTEC, generates a spark when something with it's ctype is nearby | jacob1 | 1 | -1/+3 | |
| 2012-09-02 | WOOD and PLNT turn grey when hot, bluish when cold | jacksonmj | 1 | -0/+3 | |
| 2012-08-20 | Version Increment | chaos.powdertoy.co.uk | 1 | -3/+3 | |
| 2012-08-15 | Version Increment | chaos.powdertoy.co.uk | 1 | -2/+2 | |
| 2012-08-13 | Powered pipe, based on jacob1's commits | jacksonmj | 1 | -3/+5 | |
| PSCN to turn on, NSCN to turn off, INST to reverse. Differences from jacob1's commit include: flood fill function that includes 1px diagonal pipes, powered/reversed state stored in tmp instead of flags, sparks from PSCN/NSCN/INST always take effect the following frame, single pixel pipe directions are a number from 0 to 7 so "if(coords)" does not check whether one is set (store another "transfers according to 1px pipe direction" bit for reverse flow). | |||||
| 2012-08-09 | Give menu color to elements without one (stickmen, TRON, and WARP) The color ↵ | jacob1 | 1 | -3/+0 | |
| is ignored, so they still look the same (amended to remove "*pixel_mode &= ~PMODE;", since *pixel_mode is set to PSPEC_STICKMAN immediately afterwards) | |||||
| 2012-08-02 | Version Increment | chaos.powdertoy.co.uk | 1 | -2/+2 | |
| 2012-08-02 | Version Increment | chaos.powdertoy.co.uk | 1 | -2/+2 | |
| 2012-08-02 | Add console show button to quick menu | Simon Robertshaw | 1 | -0/+1 | |
| 2012-08-02 | move some key stuff out of sdl_poll, zoom won't be triggered even when ↵ | jacob1 | 1 | -1/+3 | |
| disabled by lua now Conflicts: src/interface.c src/main.c | |||||
| 2012-08-01 | Version Increment | chaos.powdertoy.co.uk | 1 | -2/+2 | |
| 2012-07-19 | Version Increment | chaos.powdertoy.co.uk | 1 | -1/+1 | |
| 2012-07-09 | Version Increment | chaos.powdertoy.co.uk | 1 | -2/+2 | |
| 2012-07-08 | Optimization for GoL, Added brush size and mouse wheel to lua! | cracker64 | 2 | -4/+4 | |
| 2012-07-06 | Version Increment | chaos.powdertoy.co.uk | 1 | -2/+2 | |
| 2012-07-03 | Version Increment | chaos.powdertoy.co.uk | 1 | -2/+2 | |
| 2012-06-24 | Version incremenet | Simon Robertshaw | 1 | -3/+3 | |
| 2012-06-21 | Gravity modes and Newtonian gravity for fireworks | jacksonmj | 1 | -0/+2 | |
| Resolves issue #59 | |||||
| 2012-06-20 | Replace all explosion sparks with new element (EMBR) | jacksonmj | 1 | -1/+3 | |
| Replaces: BOMB sparks and flash, electrons + glass sparks, sparks from IGNC, sparks from TNT explosion, and sparks from FWRK and FIRW. | |||||
| 2012-06-17 | Revert "Moved soap and stick men graphics things to special functions." | Simon Robertshaw | 2 | -9/+10 | |
| This reverts commit 7f5408f196002476c4765f1cae833e1441e4b276. Conflicts: includes/powder.h | |||||
| 2012-06-15 | Move INST flood fill into a separate function | jacksonmj | 1 | -0/+2 | |
| Since there were so many if statements for INST in flood_parts. Also, allow INST inside walls to be sparked. | |||||
| 2012-06-13 | Version Increment | chaos.powdertoy.co.uk | 1 | -2/+2 | |
| 2012-06-09 | Run stacking check less often | jacksonmj | 1 | -0/+1 | |
| But force it to be run after loading a save so that really extreme numbers of stacked particles form BHOL immediately | |||||
| 2012-06-08 | Version Increment | chaos.powdertoy.co.uk | 1 | -1/+1 | |
| 2012-06-07 | Version Increment | chaos.powdertoy.co.uk | 1 | -2/+2 | |
| 2012-06-07 | Version Increment | chaos.powdertoy.co.uk | 1 | -2/+2 | |
| 2012-06-07 | Version Increment | chaos.powdertoy.co.uk | 1 | -1/+1 | |
| 2012-06-07 | Version Increment | chaos.powdertoy.co.uk | 1 | -3/+2 | |
| 2012-06-07 | Version Increment | chaos.powdertoy.co.uk | 1 | -3/+4 | |
| 2012-06-07 | Changed EXOT to change into touching particles in the five frames at the top ↵ | Catelite | 1 | -1/+1 | |
| of every tmp cycle. Also, changed BREC references into BREL for consistency since it isn't often mentioned. | |||||
| 2012-06-07 | Ton of changes to make EXOT work as expected. Added graphics to WARP to make ↵ | Catelite | 1 | -0/+1 | |
| it actually invisible besides BLOB mode, EXOT now makes rainbows and explodes with too many electrons o__o | |||||
| 2012-06-07 | omg EXOT element, made from BREL element sparked repeatedly while under >10 ↵ | Catelite | 1 | -0/+4 | |
| pressure. Not at all finished, but looks cool :D | |||||
| 2012-06-07 | Version Increment | chaos.powdertoy.co.uk | 1 | -3/+2 | |
| 2012-06-05 | Version Increment | chaos.powdertoy.co.uk | 1 | -2/+2 | |
| 2012-06-05 | Version Increment | chaos.powdertoy.co.uk | 1 | -2/+2 | |
| 2012-06-05 | Put ifs into switch in create_part. Delete useless PSv saving function. | Savely Skresanov | 1 | -2/+0 | |
| 2012-06-02 | Moved soap and stick men graphics things to special functions. | Savely Skresanov | 2 | -10/+11 | |
| 2012-06-01 | Deferred loading of save files | Simon Robertshaw | 1 | -0/+2 | |
| 2012-05-31 | Added a settings option to draw a wall frame around screen. | Savely Skresanov | 2 | -0/+5 | |
| 2012-05-28 | Version Increment | chaos.powdertoy.co.uk | 1 | -2/+2 | |
| 2012-05-24 | Version Increment | chaos.powdertoy.co.uk | 1 | -2/+2 | |
| 2012-05-24 | Add DISPLAY_EFFE back after it was removed by ↵ | Simon Robertshaw | 1 | -0/+1 | |
| 0799c2e09d2e7a4237b393c8eaa61031418ec402 | |||||
| 2012-05-24 | remove lastx/lasty variables when OGLR is disabled | Jacob1 | 1 | -0/+2 | |
| Conflicts: src/graphics.c | |||||
| 2012-05-24 | Merge pull request #66 from jacob1/Modstuff | Simon Robertshaw | 4 | -10/+9 | |
| Code structure improvements for graphics/drawing, improvements to prevent accidental infinite loops in Lua, Fixes for fusion, improvements for VOID types. And other minor improvements | |||||
| 2012-05-24 | Element search interface by pressing 'e' | Simon Robertshaw | 1 | -0/+2 | |
| First search is for element names, second search looks at the description, pressing enter will give you the first result the the left button selection, left click and right click can also be used to select. | |||||
| 2012-05-24 | finish custom lua graphics functions | Jacob1 | 1 | -1/+1 | |
| 2012-05-24 | custom graphics functions with lua (not finished yet) | Jacob1 | 1 | -1/+3 | |
| 2012-05-24 | console doesn't enable hud, fast heat for PUMP/GPMP/ANIM, GPMP activated at draw | Jacob1 | 1 | -8/+0 | |
