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2013-10-26fix sim.decoBox arguments, add a sim.canMove functionjacob12-7/+28
2013-10-20Remove old unfinished virtual machine and Lua bindings for itSimon Robertshaw2-110/+0
2013-09-28Fix tpt.get_numOfParts, add "C" next to temperature in HUDjacob11-1/+1
2013-09-27Fix crash when trying to convert StringType to PointTypejacksonmj1-4/+14
2013-09-27Decimal number supportliquidcaesium1-1/+1
2013-09-13fix !load -1 crashjacob11-3/+7
2013-08-30ability to use Celcius and Farenheit in consolejacob11-6/+19
2013-08-30fix bug where when sparks were reset, ctype wasn'tjacob11-1/+1
2013-08-09Fix tpt.element(<something not a string or number>) returning 1jacob11-1/+2
2013-07-26fix tpt.heat return valuejacob11-1/+1
2013-07-25instant save option option, hold ctrl when clicking a save in the save ↵jacob12-3/+4
preview to skip the entire preview and not load the comments
2013-07-18remove specific delete for walls, doesn't work very well and it conflicts ↵jacob11-8/+4
with specific delete for elements Also prevent wall replace mode, could never do anything because walls already replace everything
2013-07-18add back replace mode and specific delete. Activated with insert key / ↵jacob12-1/+4
delete key, use ctrl+alt click to select what to use for the checks
2013-07-12fixes to wall and particle floodfill. Wall fill ignores particles and always ↵jacob11-7/+5
goes to the edges, while particle fill will only ignore walls it can't exist in, and flood particle erase won't check for walls / edges at all
2013-06-27fix sim.loadStamp return value, remove VINE_MODEjacob11-1/+2
2013-06-24change some wall descriptions a littlejacob11-1/+1
2013-06-23Add back replace mode and specific delete *jacob13-15/+15
* only usable by Lua
2013-06-13add back sim.partNeighbors + some alternate spellingsjacob12-45/+89
2013-06-12simulation.pmap()mniip2-1/+17
2013-06-12simulation.partNeighbours() iteratormniip1-35/+50
// no one uses it yet, so it shouldn't break anythign really
2013-06-12simulation.parts() iteratormniip2-1/+24
2013-06-10Add two new properties for CLNE-like elementsjacob11-0/+2
the thing CLNE does, drawing upon it will set ctype; and what BCLN does to CLNE - disables #1). Made use of the two new properties
2013-06-09Possibly fix crash due to Lua running out of stack spacejacksonmj1-0/+1
2013-06-06WIND tool creates WIND just by holding down the line tool againjacob11-0/+1
2013-06-06fix sim.NUM_PARTS, other small changesjacob12-13/+9
2013-06-06make constants in the lua api's a lot easier to writejacob12-111/+110
2013-06-02allow creating WIND lines from luajacob12-4/+23
2013-05-31fix bug where you had to start using a tool before setting it's strengthjacob11-1/+1
2013-05-31even more lua simulation api functionsjacob12-5/+92
2013-05-30Merge branch 'master' of git@github.com:FacialTurd/The-Powder-Toy.gitjacob11-0/+3
2013-05-30some new sim and ren lua api functionsjacob12-1/+125
2013-05-22mniip: add back missing easter eggjacob11-0/+3
2013-05-17new lua sim api functions to get/set deco color, load a save, and adjust ↵jacob12-0/+57
coordinates to the screen / zoom window
2013-05-17rename GRAV back to PGRV, fix formatting in generator, remove useless filejacob11-6/+7
2013-05-16remove check in deco tools (that shouldn't be there)jacob11-6/+0
2013-05-16lua simulation api functions for drawing with tools / decojacob12-3/+167
2013-05-16more minor fixesjacob11-11/+15
2013-05-16soap lines show in nothing mode, some small changes to arguments for sim api ↵jacob11-40/+8
drawing functions
2013-05-16redo some brush drawing stuff to remove useless checks, and to allow for ↵jacob11-0/+1
replace mode in the future
2013-05-16remove checks on location / element in the simulation drawing functions. fix ↵jacob11-91/+89
drawing circles with an rx of 0. Probably fix compiling error
2013-05-15finish return values for the legacy api, add sim.saveStamp and sim.loadStampjacob13-5/+65
2013-05-15when called with no arguments, some tpt. functions will act as get functions ↵jacob12-63/+97
(unfinished) Also, redo some menu stuff to use int's instead of Menu *s, and fix bug with toggleable buttons being toggled without triggering their actions
2013-05-14minor lua api fixesjacob12-8/+10
2013-05-14gfx.draw/fillcirclejacob12-3/+55
2013-05-14lua simulation api functions for creating particles, walls, boxes, and wallsjacob12-0/+190
2013-05-11D:mniip20-20/+20
2013-05-11Togglable lua scriptingSimon Robertshaw11-10/+30
2013-05-09just one to_boolean works... any number is true.cracker641-1/+1
2013-05-09Fix tpt.message_box correctly to only accept true/false third arg.cracker641-1/+1
2013-05-09fix tpt.message_box, fix compiling errorjacob11-1/+1