| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2012-06-28 | Prevent acid from eating broken glass | jacksonmj | 1 | -1/+1 | |
| 2012-06-23 | FIRW: less advection, and don't go faster when multiple fire particles are ↵ | jacksonmj | 1 | -1/+1 | |
| touching it | |||||
| 2012-06-21 | Gravity modes and Newtonian gravity for fireworks | jacksonmj | 1 | -1/+1 | |
| Resolves issue #59 | |||||
| 2012-06-20 | Replace all explosion sparks with new element (EMBR) | jacksonmj | 1 | -2/+2 | |
| Replaces: BOMB sparks and flash, electrons + glass sparks, sparks from IGNC, sparks from TNT explosion, and sparks from FWRK and FIRW. | |||||
| 2012-06-17 | Correct freezing temperature for SLTW (-21.1 C) | jacksonmj | 1 | -2/+2 | |
| 2012-06-17 | Revert "Moved soap and stick men graphics things to special functions." | Simon Robertshaw | 1 | -1/+1 | |
| This reverts commit 7f5408f196002476c4765f1cae833e1441e4b276. Conflicts: includes/powder.h | |||||
| 2012-06-13 | Updated FRZZ element to behave somewhat like SNOW, since it has roughly the ↵ | Catelite | 1 | -3/+3 | |
| same physical properties. Also changed its element description, since it actually appears on a menu. Leftover FRZZ will eventually become ICE if touching ICE with FRZW ctype. | |||||
| 2012-06-12 | STOR should not conduct heat | Simon Robertshaw | 1 | -1/+1 | |
| 2012-06-10 | Revert "Make THDR TYPE_ENERGY again, so it goes in photon map" | jacksonmj | 1 | -1/+1 | |
| This reverts commit 8b20bfd764308fddc1280b8a9d030e77503d0b0c. TYPE_ENERGY makes THDR move like photons, and means adjacent particles don't conduct as much heat from it (since the heat conduction code only looks for particles in pmap, not photons). Heat transfer could be fixed by increasing THDR's heat conductivity, but gas or powder movement is probably better than photon movement for THDR. | |||||
| 2012-06-09 | Make THDR TYPE_ENERGY again, so it goes in photon map | jacksonmj | 1 | -1/+1 | |
| Will simplify checking for excessive stacking | |||||
| 2012-06-07 | Ton of changes to make EXOT work as expected. Added graphics to WARP to make ↵ | Catelite | 1 | -2/+2 | |
| it actually invisible besides BLOB mode, EXOT now makes rainbows and explodes with too many electrons o__o | |||||
| 2012-06-07 | omg EXOT element, made from BREL element sparked repeatedly while under >10 ↵ | Catelite | 1 | -4/+4 | |
| pressure. Not at all finished, but looks cool :D | |||||
| 2012-06-02 | Moved soap and stick men graphics things to special functions. | Savely Skresanov | 1 | -1/+1 | |
| 2012-05-30 | Fixed the bug with snow, where it melted without taking it's ctype into | Savely Skresanov | 1 | -1/+1 | |
| account. | |||||
| 2012-05-27 | Fix SLTW boiling temperature typo | jacksonmj | 1 | -1/+1 | |
| 2012-05-24 | energy type particles automatically go into photons, not pmap | Jacob1 | 1 | -2/+2 | |
| 2012-05-12 | Allow TTAN to conduct more than once | Simon Robertshaw | 1 | -1/+1 | |
| 2012-05-11 | New element: Titanium, absorbs some neutrons, acts as a solid wall to air. ↵ | Simon Robertshaw | 1 | -3/+3 | |
| Move blockair filling into update_particles so it can be used by elements | |||||
| 2012-05-06 | Change license from GPLv2+ to GPLv3+ | jacksonmj | 1 | -0/+17 | |
| Also add headers stating the license to some more of the source files | |||||
| 2012-04-30 | Add PROP_NOAMBHEAT to prevent certain elements from being heated by Ambient ↵ | Simon Robertshaw | 1 | -1/+1 | |
| heat, Add PROP_NOAMBHEAT to FILT to fix http://powdertoy.co.uk/Discussions/Thread/View.html?Thread=13579 | |||||
| 2012-04-19 | Fix sponge bug. | savask | 1 | -1/+1 | |
| 2012-04-17 | Better description for tron | cracker64 | 1 | -1/+1 | |
| 2012-04-17 | Alterations to TRON and fancy effects | Simon Robertshaw | 1 | -1/+1 | |
| 2012-04-17 | TRON element, needs to glow and fancy explosion on crash | cracker64 | 1 | -2/+2 | |
| 2012-04-15 | Added gel - a liquid with variable heat conductivity and viscosity. | savask | 1 | -3/+3 | |
| 2012-04-11 | Use graphics function for BCOL | jacksonmj | 1 | -1/+1 | |
| 2012-03-31 | REALISTIC - Latent heat. It may be buggy, and enthalpy table isn't | savask | 1 | -0/+167 | |
| filled, but it works. | |||||
| 2012-03-27 | Fixed burning temp. for fire. | savask | 1 | -0/+4 | |
| 2012-03-14 | fusion step 2 + modify temp/pressure of step 1 | Jacob1 | 1 | -2/+2 | |
| 2012-02-25 | Added FRAY - Force-ray and RPEL - Repeller | Simon Robertshaw | 1 | -2/+6 | |
| 2012-01-01 | BRMT + BREL = THRM at high temperatures | Simon Robertshaw | 1 | -1/+1 | |
| 2011-12-31 | Change LIGH and FIGH descriptions | jacksonmj | 1 | -2/+2 | |
| 2011-12-21 | Fix issue where heat transition would turn TNT to fire, TNT uses tmp for ↵ | Simon Robertshaw | 1 | -1/+1 | |
| trigger state while Fire uses it for water vapourness. | |||||
| 2011-12-19 | CLST+NITR = TNT, Use ARAY to clear large arrays of STOR | Simon Robertshaw | 1 | -1/+1 | |
| 2011-12-19 | New element: Ignition cord | Simon Robertshaw | 1 | -4/+4 | |
| 2011-12-19 | Revert "Directly read/write element type properties" | Simon Robertshaw | 1 | -0/+352 | |
| This reverts commit 0da91a783f51aa6ab1fe2648fc34f80efc38a504. | |||||
| 2011-12-08 | Revert "Directly read/write element type properties" | Simon Robertshaw | 1 | -352/+0 | |
| This reverts commit 0da91a783f51aa6ab1fe2648fc34f80efc38a504. | |||||
| 2011-12-08 | Directly read/write element type properties | Simon Robertshaw | 1 | -0/+352 | |
