| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2011-10-24 | Generate fire/plasma gradients at runtime, makes editing easier | Simon Robertshaw | 1 | -0/+2 | |
| 2011-10-23 | Pass particle pointer to graphics update function instead of index. Make ↵ | Simon Robertshaw | 1 | -158/+108 | |
| PIPE use subcall to get graphics info. Cache for particle graphics properties. Stickman PSPEC_STICKMAN added and implemented | |||||
| 2011-10-19 | Glow, Fire, Smoke, blob and flat particle effects in OpenGL | Simon Robertshaw | 1 | -13/+13 | |
| 2011-10-12 | Implement remaining graphics functions for particles | Simon Robertshaw | 1 | -0/+561 | |
