| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2012-11-17 | Remove old code | Simon Robertshaw | 1 | -530/+0 | |
| 2012-08-21 | PPIP glowing brck in fire mode | Simon Robertshaw | 1 | -2/+7 | |
| 2012-08-13 | Powered pipe, based on jacob1's commits | jacksonmj | 1 | -0/+9 | |
| PSCN to turn on, NSCN to turn off, INST to reverse. Differences from jacob1's commit include: flood fill function that includes 1px diagonal pipes, powered/reversed state stored in tmp instead of flags, sparks from PSCN/NSCN/INST always take effect the following frame, single pixel pipe directions are a number from 0 to 7 so "if(coords)" does not check whether one is set (store another "transfers according to 1px pipe direction" bit for reverse flow). | |||||
| 2012-06-20 | Replace all explosion sparks with new element (EMBR) | jacksonmj | 1 | -50/+1 | |
| Replaces: BOMB sparks and flash, electrons + glass sparks, sparks from IGNC, sparks from TNT explosion, and sparks from FWRK and FIRW. | |||||
| 2012-06-17 | Revert "Moved soap and stick men graphics things to special functions." | Simon Robertshaw | 1 | -145/+0 | |
| This reverts commit 7f5408f196002476c4765f1cae833e1441e4b276. Conflicts: includes/powder.h | |||||
| 2012-06-09 | Avoid stacking in INVS and FILT, and fix pressurised INVS graphics | jacksonmj | 1 | -2/+1 | |
| Collisions now always work for particles inside INVS and FILT, so particles don't stack (just a single particle on top of each INVS/FILT). Pressurised INVS was being drawn using PMODE_FLAT (with no alpha blending), which sometimes hid particles inside INVS. Also limit BHOL tmp value to make sure it saves correctly. | |||||
| 2012-06-02 | Moved soap and stick men graphics things to special functions. | Savely Skresanov | 1 | -0/+145 | |
| 2012-05-06 | Added GPLv3+ license headers to all files in src/elements/ | Aditya Vaidya | 1 | -0/+15 | |
| 2012-04-19 | Change STOR, PIPE, DUST to make correct use of .flags field. | Simon Robertshaw | 1 | -1/+1 | |
| 2012-04-15 | Added gel - a liquid with variable heat conductivity and viscosity. | savask | 1 | -0/+8 | |
| 2012-04-05 | Glowing BRAY | Simon Robertshaw | 1 | -1/+1 | |
| 2012-03-17 | Fix firework glow | Simon Robertshaw | 1 | -7/+8 | |
| 2012-03-15 | wifi/portal lines | Jacob1 | 1 | -0/+3 | |
| 2011-12-03 | Back to old LCRY rendering | Simon Robertshaw | 1 | -2/+22 | |
| 2011-12-03 | Fix spark effect on BOMB, another attempt at TNT (Explosive with more pressure) | Simon Robertshaw | 1 | -11/+0 | |
| 2011-11-21 | Check value of decorations_enable in graphics_LCRY | jacksonmj | 1 | -1/+1 | |
| 2011-11-21 | Fix LCRY/ELEC infinite loop, BIZR turns photons into electrons, SING ↵ | Simon Robertshaw | 1 | -1/+1 | |
| explodes with electrons, electrons react with deut. | |||||
| 2011-10-29 | Fix nothing display and LCRY with decoration | Simon Robertshaw | 1 | -9/+9 | |
| 2011-10-28 | Whoops, fix PMODE_BLEND to use correct function, also fix BRAY del mode | Simon Robertshaw | 1 | -2/+4 | |
| 2011-10-28 | Fix Life and heat display, implement alpha, blend and add, fix FILT, INVS ↵ | Simon Robertshaw | 1 | -1/+5 | |
| and BRAY + others | |||||
| 2011-10-28 | Fix Blob mode, Sprk, Firw, Fwrk and others | Simon Robertshaw | 1 | -21/+31 | |
| 2011-10-28 | Fix graphics for Phot, Fire, Stor | Simon Robertshaw | 1 | -0/+1 | |
| 2011-10-24 | Generate fire/plasma gradients at runtime, makes editing easier | Simon Robertshaw | 1 | -0/+2 | |
| 2011-10-23 | Pass particle pointer to graphics update function instead of index. Make ↵ | Simon Robertshaw | 1 | -158/+108 | |
| PIPE use subcall to get graphics info. Cache for particle graphics properties. Stickman PSPEC_STICKMAN added and implemented | |||||
| 2011-10-19 | Glow, Fire, Smoke, blob and flat particle effects in OpenGL | Simon Robertshaw | 1 | -13/+13 | |
| 2011-10-12 | Implement remaining graphics functions for particles | Simon Robertshaw | 1 | -0/+561 | |
