| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2012-03-14 | Fix portals being ugly and PRTO effects not being random at first | Jacob1 | 1 | -4/+5 | |
| 2012-03-13 | Fix fighters not going through portals correctly | jacksonmj | 1 | -1/+24 | |
| 2011-10-26 | Made a special structure for stick mans. | savask | 1 | -2/+2 | |
| 2011-08-27 | Remove blocking walls from pmap | jacksonmj | 1 | -1/+1 | |
| 2.5% speed increase on a screen full of water | |||||
| 2011-08-20 | Change portal so that randomness never causes a particle to exit the same ↵ | jacksonmj | 1 | -24/+19 | |
| side it came in | |||||
| 2011-08-20 | Stickman go through portals | jacksonmj | 1 | -0/+4 | |
| 2011-04-25 | portal now uses particles as storage, so it keeps everything. | Cracker64 | 1 | -18/+16 | |
| 2011-04-08 | Revert "Portal orbital effects stop more smoothly" | Simon | 1 | -13/+13 | |
| This reverts commit 29e41a0a0cfb9a83802fc3a3fe283a6d272b3331. | |||||
| 2011-04-08 | Portal orbital effects stop more smoothly | jacksonmj | 1 | -13/+13 | |
| When fe==0, dots finish moving to destinations before disappearing | |||||
| 2011-04-08 | astyle | Simon | 1 | -6/+6 | |
| 2011-04-04 | Finish WIN32 register_extension, fix Visual Studio compile | jacksonmj | 1 | -2/+2 | |
| 2011-03-30 | A cracker commit with some nice comments | Simon | 1 | -5/+14 | |
| 2011-03-24 | Effects for PRTO and PRTI | Simon | 1 | -1/+28 | |
| 2011-03-16 | PRTO fix | Cracker64 | 1 | -4/+4 | |
| 2011-02-11 | update with latest | Cracker64 | 1 | -0/+2 | |
| 2011-01-28 | update to latest | Cracker64 | 1 | -0/+53 | |
