| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2011-07-27 | Revert "DLAY element" | Simon Robertshaw | 1 | -19/+5 | |
| This reverts commit 7338545ab43b1871cea0f91a15746e534d7a9e9b. | |||||
| 2011-07-26 | DLAY element | tridiaq | 1 | -5/+19 | |
| 2011-07-06 | Change PBCN switching method | jacksonmj | 1 | -1/+1 | |
| PCLN is different for compatibility with some existing saves relying on the exact time taken for a switch on/off to spread through adjacent PCLN dots (commit 692e2ba86d694103bfcad00ddd6816fc96d595bd) | |||||
| 2011-06-28 | Powered Breakable clone, Gravity Pump, New menu section for powered elements ↵ | Simon Robertshaw | 1 | -1/+1 | |
| (needs icon) | |||||
| 2011-06-25 | Check photon map in Lua functions, and allow any ctype | jacksonmj | 1 | -1/+1 | |
| Also add some extra checks on ctype in the rest of the game | |||||
| 2011-05-29 | Large speed improvement for QRTZ | jacksonmj | 1 | -0/+1 | |
| Also prevent growing when sparked. | |||||
| 2011-04-08 | Electrolysis produces H2 | jacksonmj | 1 | -2/+4 | |
| 2011-03-02 | Fix ETRD not conducting correctly to adjacent particles | jacksonmj | 1 | -10/+11 | |
| 2011-02-04 | merge jacksonmj's and much better string parsing because of a function i found. | Cracker64 | 1 | -2/+6 | |
| 2011-01-29 | fix some visual studio issues. | Cracker64 | 1 | -1/+2 | |
| 2011-01-29 | Other things overwritten, and changes from jacksonmj | Cracker64 | 1 | -1/+1 | |
| 2011-01-28 | update to latest | Cracker64 | 1 | -0/+168 | |
