| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2012-11-17 | Remove old code | Simon Robertshaw | 1 | -250/+0 | |
| 2012-08-13 | Powered pipe, based on jacob1's commits | jacksonmj | 1 | -0/+5 | |
| PSCN to turn on, NSCN to turn off, INST to reverse. Differences from jacob1's commit include: flood fill function that includes 1px diagonal pipes, powered/reversed state stored in tmp instead of flags, sparks from PSCN/NSCN/INST always take effect the following frame, single pixel pipe directions are a number from 0 to 7 so "if(coords)" does not check whether one is set (store another "transfers according to 1px pipe direction" bit for reverse flow). | |||||
| 2012-07-09 | Add ptypes.enabled checks to a few more places | jacksonmj | 1 | -1/+1 | |
| 2012-06-28 | Use atan2 for LIGH angle calculations | jacksonmj | 1 | -4/+2 | |
| atan2 gives the actual angle (in the range -pi to pi). acos and asin just give the principal value (in the range 0 to pi, or -pi/2 to pi/2) | |||||
| 2012-06-15 | Move INST flood fill into a separate function | jacksonmj | 1 | -1/+1 | |
| Since there were so many if statements for INST in flood_parts. Also, allow INST inside walls to be sparked. | |||||
| 2012-05-23 | fusion changes | Jacob1 | 1 | -2/+2 | |
| 2012-05-06 | Added GPLv3+ license headers to all files in src/elements/ | Aditya Vaidya | 1 | -0/+15 | |
| 2012-03-14 | prevent ionizing NBLE and burning H2 during fusion | Jacob1 | 1 | -1/+3 | |
| 2012-03-14 | fix spark color in nothing display | Jacob1 | 1 | -3/+3 | |
| 2012-02-05 | Separate loop for updating life, and add SPRK life checks to most electronics | jacksonmj | 1 | -7/+7 | |
| 2011-11-18 | Bomb effects to effects render and sprk glow moved to fire | Simon Robertshaw | 1 | -8/+6 | |
| 2011-10-30 | Change LCRy workings and add ELEC (wip) | Simon Robertshaw | 1 | -1/+6 | |
| 2011-10-28 | Fix Blob mode, Sprk, Firw, Fwrk and others | Simon Robertshaw | 1 | -2/+3 | |
| 2011-10-25 | Merge latest with graphicstest | Simon Robertshaw | 1 | -1/+37 | |
| 2011-10-25 | Spark graphics change and disable lensing for non-fancy displays | Simon Robertshaw | 1 | -6/+8 | |
| 2011-10-13 | Some changes to LIGH/EMP/TESC based on changes in MaksProg's mod v0.3 | jacksonmj | 1 | -2/+2 | |
| Weaker and shorter EMP flash. TESC has correct tmp value when created with replace mode. LIGH harms STKM. Gravity affects LIGH in create_part if p==-2, instead of in update_LIGH, so that TESC lightning is not affected by gravity. | |||||
| 2011-10-13 | Some work on DEST, EMP, LIGH | jacksonmj | 1 | -24/+24 | |
| Change indentation to tabs, respect temperature limit (if a hotter reaction is required, should raise temp limit instead of ignoring it). DEST: fix TYPE_SOLID check, and prevent it displacing DMND EMP: randomise DLAY delay instead of heating it (since DLAY does not melt and does not transfer heat) Fix nearest_part so that t=-1 does not include dead particles | |||||
| 2011-10-12 | Implement more particle graphics | Simon Robertshaw | 1 | -0/+11 | |
| 2011-10-11 | Fixes for LIGH and TESC, LIGH observes gravity setting | Simon Robertshaw | 1 | -1/+1 | |
| 2011-10-10 | Fix crash with LIGH | Simon Robertshaw | 1 | -1/+3 | |
| 2011-10-10 | Elements, LIGH, TESC, EMP and DEST thanks to MaksProg | Simon Robertshaw | 1 | -1/+35 | |
| 2011-08-27 | Remove blocking walls from pmap | jacksonmj | 1 | -2/+2 | |
| 2.5% speed increase on a screen full of water | |||||
| 2011-08-22 | Fix electrode when in replace mode or specific delete mode | jacksonmj | 1 | -2/+2 | |
| Also fix bomb when SLALT != 0 | |||||
| 2011-07-27 | Revert "DLAY element" | Simon Robertshaw | 1 | -19/+5 | |
| This reverts commit 7338545ab43b1871cea0f91a15746e534d7a9e9b. | |||||
| 2011-07-26 | DLAY element | tridiaq | 1 | -5/+19 | |
| 2011-07-06 | Change PBCN switching method | jacksonmj | 1 | -1/+1 | |
| PCLN is different for compatibility with some existing saves relying on the exact time taken for a switch on/off to spread through adjacent PCLN dots (commit 692e2ba86d694103bfcad00ddd6816fc96d595bd) | |||||
| 2011-06-28 | Powered Breakable clone, Gravity Pump, New menu section for powered elements ↵ | Simon Robertshaw | 1 | -1/+1 | |
| (needs icon) | |||||
| 2011-06-25 | Check photon map in Lua functions, and allow any ctype | jacksonmj | 1 | -1/+1 | |
| Also add some extra checks on ctype in the rest of the game | |||||
| 2011-05-29 | Large speed improvement for QRTZ | jacksonmj | 1 | -0/+1 | |
| Also prevent growing when sparked. | |||||
| 2011-04-08 | Electrolysis produces H2 | jacksonmj | 1 | -2/+4 | |
| 2011-03-02 | Fix ETRD not conducting correctly to adjacent particles | jacksonmj | 1 | -10/+11 | |
| 2011-02-04 | merge jacksonmj's and much better string parsing because of a function i found. | Cracker64 | 1 | -2/+6 | |
| 2011-01-29 | fix some visual studio issues. | Cracker64 | 1 | -1/+2 | |
| 2011-01-29 | Other things overwritten, and changes from jacksonmj | Cracker64 | 1 | -1/+1 | |
| 2011-01-28 | update to latest | Cracker64 | 1 | -0/+168 | |
