| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2011-10-29 | Fix nothing display and LCRY with decoration | Simon Robertshaw | 1 | -117/+123 | |
| 2011-10-29 | Fix passing of PMODE_GLOW into Heat display | Simon Robertshaw | 1 | -1/+1 | |
| 2011-10-29 | Persistent display for OpenGL | Simon Robertshaw | 1 | -1/+3 | |
| 2011-10-29 | Diamond head for Fighter | Simon Robertshaw | 1 | -13/+30 | |
| 2011-10-28 | Whoops, fix PMODE_BLEND to use correct function, also fix BRAY del mode | Simon Robertshaw | 1 | -1/+1 | |
| 2011-10-28 | Fix Life and heat display, implement alpha, blend and add, fix FILT, INVS ↵ | Simon Robertshaw | 1 | -49/+97 | |
| and BRAY + others | |||||
| 2011-10-28 | Fix Blob mode, Sprk, Firw, Fwrk and others | Simon Robertshaw | 1 | -3/+8 | |
| 2011-10-28 | Fix graphics for Phot, Fire, Stor | Simon Robertshaw | 1 | -1/+1 | |
| 2011-10-26 | Merge latest FIGH additions | Simon Robertshaw | 1 | -62/+37 | |
| 2011-10-26 | Fix graphics.c | Simon Robertshaw | 1 | -610/+555 | |
| 2011-10-26 | Made a special structure for stick mans. | savask | 1 | -32/+32 | |
| 2011-10-26 | Added fighters. | savask | 1 | -533/+636 | |
| 2011-10-25 | Half-working persistent mode | Simon Robertshaw | 1 | -4/+19 | |
| 2011-10-25 | Fix another blending issue and search_ui display clearing | Simon Robertshaw | 1 | -17/+21 | |
| 2011-10-25 | Fix EMP flash | Simon Robertshaw | 1 | -8/+15 | |
| 2011-10-25 | Fix for odd alpha blending partsTex | Simon Robertshaw | 1 | -0/+15 | |
| 2011-10-25 | Fixes to EMP and speed/zoom for FBO texture | Simon Robertshaw | 1 | -2/+2 | |
| 2011-10-25 | Merge latest with graphicstest | Simon Robertshaw | 1 | -6/+44 | |
| 2011-10-25 | Spark graphics change and disable lensing for non-fancy displays | Simon Robertshaw | 1 | -16/+24 | |
| 2011-10-24 | Cursors for OpenGL, Coords are a bit off, which is annoying and I cannot ↵ | Simon Robertshaw | 1 | -2/+39 | |
| draw to parts FBO because It's already been rendered D:< | |||||
| 2011-10-24 | Prevent UI text from overlapping intro message | Simon Robertshaw | 1 | -0/+13 | |
| 2011-10-24 | Generate fire/plasma gradients at runtime, makes editing easier | Simon Robertshaw | 1 | -3/+60 | |
| 2011-10-23 | Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy | Simon Robertshaw | 1 | -1/+1 | |
| 2011-10-23 | Compatibility with MSVC - devast8a | Simon Robertshaw | 1 | -2/+2 | |
| 2011-10-23 | Fix compilation for Non-OpenGL builds | Simon Robertshaw | 1 | -0/+32 | |
| 2011-10-23 | Spark, Flare and LFlare effects. Pretty bad (need to make use of instancing) ↵ | Simon Robertshaw | 1 | -3/+175 | |
| but works for now | |||||
| 2011-10-23 | Pass particle pointer to graphics update function instead of index. Make ↵ | Simon Robertshaw | 1 | -34/+149 | |
| PIPE use subcall to get graphics info. Cache for particle graphics properties. Stickman PSPEC_STICKMAN added and implemented | |||||
| 2011-10-23 | Fix LIGH overwriting fire_alpha | jacksonmj | 1 | -1/+1 | |
| 2011-10-22 | Embed shaders | Simon Robertshaw | 1 | -10/+7 | |
| 2011-10-22 | Fix Air vel display | Simon Robertshaw | 1 | -16/+77 | |
| 2011-10-22 | Finish Zoom | Simon Robertshaw | 1 | -15/+42 | |
| 2011-10-22 | Zoom WIP | Simon Robertshaw | 1 | -1/+42 | |
| 2011-10-21 | Gravlensing for OpenGL | Simon Robertshaw | 1 | -4/+58 | |
| 2011-10-21 | Use FBO for parts rendering | Simon Robertshaw | 1 | -3/+1 | |
| 2011-10-21 | Fix gravity field drawing | Simon Robertshaw | 1 | -5/+6 | |
| 2011-10-20 | Use FBO for particles | Simon Robertshaw | 1 | -3/+57 | |
| 2011-10-20 | Better fire for Non-Fire display modes | Simon Robertshaw | 1 | -1/+1 | |
| 2011-10-20 | Implement Blur mode and embed shaders | Simon Robertshaw | 1 | -7/+56 | |
| 2011-10-20 | Rendering, Glow and UI alpha fixes | Simon Robertshaw | 1 | -11/+50 | |
| 2011-10-19 | Glow, Fire, Smoke, blob and flat particle effects in OpenGL | Simon Robertshaw | 1 | -21/+301 | |
| 2011-10-18 | Some testing with OpenGL | Simon Robertshaw | 1 | -22/+88 | |
| 2011-10-16 | Debug performance/time graph | Simon Robertshaw | 1 | -0/+53 | |
| 2011-10-16 | Debug performance/time graph | Simon Robertshaw | 1 | -0/+53 | |
| 2011-10-14 | Reset emp-decor if out of bounds | Simon Robertshaw | 1 | -0/+1 | |
| 2011-10-14 | Remove unused pixel buffer | jacksonmj | 1 | -1/+0 | |
| 2011-10-14 | Replace use of gravy and gravf with gravxf and gravyf | Simon Robertshaw | 1 | -4/+4 | |
| 2011-10-14 | Prevent integer overflow with emp_decor | Simon Robertshaw | 1 | -1/+1 | |
| 2011-10-14 | Prevent integer overflow with emp_decor | Simon Robertshaw | 1 | -0/+1 | |
| 2011-10-13 | Allow use of OpenGL enabled surface for future use | Simon Robertshaw | 1 | -2437/+29 | |
| 2011-10-13 | Some changes to LIGH/EMP/TESC based on changes in MaksProg's mod v0.3 | jacksonmj | 1 | -17/+46 | |
| Weaker and shorter EMP flash. TESC has correct tmp value when created with replace mode. LIGH harms STKM. Gravity affects LIGH in create_part if p==-2, instead of in update_LIGH, so that TESC lightning is not affected by gravity. | |||||
