| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2012-11-17 | Remove old code | Simon Robertshaw | 1 | -4534/+0 | |
| 2012-08-13 | Fix cut message, stamps/copying can be done backwards, fix xor_rect | jacob1 | 1 | -2/+19 | |
| (amended to remove extra argument to build_save) | |||||
| 2012-08-09 | Give menu color to elements without one (stickmen, TRON, and WARP) The color ↵ | jacob1 | 1 | -1/+1 | |
| is ignored, so they still look the same (amended to remove "*pixel_mode &= ~PMODE;", since *pixel_mode is set to PSPEC_STICKMAN immediately afterwards) | |||||
| 2012-06-17 | Revert "Moved soap and stick men graphics things to special functions." | Simon Robertshaw | 1 | -2/+130 | |
| This reverts commit 7f5408f196002476c4765f1cae833e1441e4b276. Conflicts: includes/powder.h | |||||
| 2012-06-14 | Fix bug with the improvement to text wrapping | jacksonmj | 1 | -4/+4 | |
| Cursor was sometimes in the wrong place | |||||
| 2012-06-14 | Minor improvement to text wrapping | jacksonmj | 1 | -0/+8 | |
| When text flows onto a new line, don't put the space between words at the start of the new line. | |||||
| 2012-06-10 | Revert "Make THDR TYPE_ENERGY again, so it goes in photon map" | jacksonmj | 1 | -1/+1 | |
| This reverts commit 8b20bfd764308fddc1280b8a9d030e77503d0b0c. TYPE_ENERGY makes THDR move like photons, and means adjacent particles don't conduct as much heat from it (since the heat conduction code only looks for particles in pmap, not photons). Heat transfer could be fixed by increasing THDR's heat conductivity, but gas or powder movement is probably better than photon movement for THDR. | |||||
| 2012-06-09 | Make THDR TYPE_ENERGY again, so it goes in photon map | jacksonmj | 1 | -1/+1 | |
| Will simplify checking for excessive stacking | |||||
| 2012-06-02 | Moved soap and stick men graphics things to special functions. | Savely Skresanov | 1 | -130/+2 | |
| 2012-05-31 | Check fire colour values are within the range 0-255 | jacksonmj | 1 | -0/+9 | |
| Fixes flashing dust | |||||
| 2012-05-26 | Soap bubbles are easily formed now. Also they inherit soap's | Savely Skresanov | 1 | -1/+1 | |
| decoration color. | |||||
| 2012-05-24 | remove lastx/lasty variables when OGLR is disabled | Jacob1 | 1 | -0/+3 | |
| Conflicts: src/graphics.c | |||||
| 2012-05-24 | finish custom lua graphics functions | Jacob1 | 1 | -1/+13 | |
| 2012-05-24 | custom graphics functions with lua (not finished yet) | Jacob1 | 1 | -0/+12 | |
| 2012-05-23 | fusion changes | Jacob1 | 1 | -3/+3 | |
| 2012-05-23 | fix emp flash, better live parts rendering in (render_ui &) deco editor | Jacob1 | 1 | -2/+98 | |
| 2012-05-16 | Move SDL_GetVideoInfo before SDL_SetVideoMode so it will probably fix | Savely Skresanov | 1 | -7/+11 | |
| sizing issues for people. | |||||
| 2012-05-12 | Don't hide stickman when energy particles pass through his head | jacksonmj | 1 | -1/+1 | |
| 2012-05-12 | Added a GUI error box for window resizing failure. | Savely Skresanov | 1 | -0/+5 | |
| 2012-05-12 | Check screen resolution before scaling game window. | savask | 1 | -0/+6 | |
| 2012-05-12 | Fancy motion blur for OpenGL, fix a lot of dialogues in OpenGL, fix gravity ↵ | Simon Robertshaw | 1 | -10/+109 | |
| lensing in OpenGL, ensure Phot and Neut are PMODE_ADD, not FLAT | |||||
| 2012-05-06 | Change license from GPLv2+ to GPLv3+ | jacksonmj | 1 | -0/+17 | |
| Also add headers stating the license to some more of the source files | |||||
| 2012-04-29 | Massive cleanup of sdl_scale, and fix moving a sign in the zoom window | jacksonmj | 1 | -3/+2 | |
| 2012-04-05 | Glowing BRAY | Simon Robertshaw | 1 | -14/+15 | |
| 2012-03-30 | More brush fixes | jacksonmj | 1 | -1/+3 | |
| Fixes a problem with the triangle brush caused by InCurrentBrush calculating the bottom left or bottom right points to be outside the triangle at certain brush sizes. Also fixes some points in the brush outline being heated twice when a line is drawn with the heat tool. | |||||
| 2012-03-26 | triangle brush fixes | Jacob1 | 1 | -3/+2 | |
| 2012-03-26 | Remove duplicate information in set_cmode | jacksonmj | 1 | -0/+7 | |
| Calculating render_mode and display_mode variables from the arrays means less chance of mistakes (e.g. blob mode RENDER_EFFE was set in render_modes array but not in render_mode) | |||||
| 2012-03-23 | Missing icon include | Simon Robertshaw | 1 | -0/+4 | |
| 2012-03-23 | Fix Linux icon variable declaration sitting inside a Windows Platform block | Simon Robertshaw | 1 | -1/+2 | |
| 2012-03-17 | Add icon again for Windows and Linux | Simon Robertshaw | 1 | -2/+33 | |
| 2012-03-15 | No "min" and "max" in stdlib :( | Simon Robertshaw | 1 | -5/+5 | |
| 2012-03-15 | ngrav/amb. heat quickoptions, amb. heat drawn in heat display when on, fix ↵ | Jacob1 | 1 | -7/+12 | |
| render_ui position | |||||
| 2012-03-15 | wifi/portal lines | Jacob1 | 1 | -0/+19 | |
| 2012-03-14 | Fix portals being ugly and PRTO effects not being random at first | Jacob1 | 1 | -6/+6 | |
| 2012-03-14 | cursor changes to correct shape as soon as you click element/wall | Jacob1 | 1 | -2/+2 | |
| 2012-03-14 | soap lines, create_parts fix, compiling fixes | Jacob1 | 1 | -5/+6 | |
| 2012-03-14 | change smudge tool + make it use alpha layer | Jacob1 | 1 | -5/+9 | |
| 2012-03-14 | Added smudge tool | Jacob1 | 1 | -1/+22 | |
| 2012-03-14 | Fix rx = 0 crash | Jacob1 | 1 | -3/+0 | |
| 2012-03-14 | large cursor size doesn't cause any lag at all | Jacob1 | 1 | -38/+31 | |
| 2012-03-10 | Display decor in heat gradient view | jacksonmj | 1 | -10/+11 | |
| 2012-02-25 | Old nothing display mode in the form of Basic colour mode | Simon Robertshaw | 1 | -1/+8 | |
| 2012-02-16 | Draw pixels for the entire fire_alpha array | jacksonmj | 1 | -2/+2 | |
| Makes fire glow look slightly less blocky | |||||
| 2012-01-25 | Check coordinates of signs before using them to read pmap or pressure | jacksonmj | 1 | -4/+7 | |
| 2012-01-25 | Revert "Some fixes for compiling with Visual Studio - void* and inline" | Simon Robertshaw | 1 | -1/+1 | |
| This reverts commit ea619f554259d746a82c2abf45e5734f637ed041. | |||||
| 2012-01-25 | Some fixes for compiling with Visual Studio - void* and inline | jacksonmj | 1 | -1/+1 | |
| 2011-12-30 | Almost finished new save format, just signs and thumbnail rendering needed | Simon Robertshaw | 1 | -192/+0 | |
| 2011-12-19 | Use reduced resolution gravity maps for improved performance | Simon Robertshaw | 1 | -15/+16 | |
| 2011-12-18 | Fix grav wall | jacksonmj | 1 | -1/+1 | |
| 2011-12-18 | Move Newtonian gravity into a new file | jacksonmj | 1 | -0/+1 | |
