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The Powder Toy
Stanislaw Skowronek
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2011-11-19
Fixes for stick man drawing in heat and normal colormodes.
savask
1
-22/+32
2011-11-18
Fix draw_other effects logic
Simon Robertshaw
1
-1/+1
2011-11-18
New tables in lua API: el and version: element ids and version info ↵
Simon Robertshaw
1
-0/+6
respectively. New lua functions: element (get element id from name) and element_func for hooking/overriding element update functions
2011-11-18
Portal In/Out effects
Simon Robertshaw
1
-5/+41
2011-11-18
Added back heat gradient display
Jacob1
1
-0/+10
2011-11-18
Add blob display back. Also fix small nothing mode bug.
Jacob1
1
-1/+81
2011-11-14
Fix decorations
Simon Robertshaw
1
-1/+1
2011-11-14
Colour mode and display mode added to render_ui
Simon Robertshaw
1
-36/+4
2011-11-13
Basic render modes for Render_ui
Simon Robertshaw
1
-2/+6
2011-11-12
Replace cmode with more flexible render options, TODO: Saving and render ↵
Simon Robertshaw
1
-127/+133
options UI
2011-11-12
Grid Mode
Simon Robertshaw
1
-16/+28
2011-11-08
Cursor in ZooM
Simon Robertshaw
1
-57/+66
2011-11-08
Pixel grid for Zoom
Simon Robertshaw
1
-18/+31
2011-11-04
MSVC compatibility
Simon Robertshaw
1
-5/+4
2011-11-04
Fix shader compilation for ATi and Intel
Simon Robertshaw
1
-2/+3
2011-11-02
Error logging for shader compilation
Simon Robertshaw
1
-0/+41
2011-11-02
Fix Air inversion
Simon Robertshaw
1
-14/+63
2011-11-02
OpenGL headers for OS X in graphics.c
Simon Robertshaw
1
-0/+1
2011-11-01
OpenGL on Windows
Simon Robertshaw
1
-0/+13
2011-11-01
Fixes for stick mans in heat mode.
savask
1
-4/+28
2011-11-01
Right color for air stick man.
savask
1
-1/+1
2011-11-01
Fix scaling, no runtime scale switching yet :(
Simon Robertshaw
1
-130/+141
2011-11-01
OpenGl Improvements
Simon Robertshaw
1
-8/+33
2011-10-31
Deco apply to fire mode
Simon Robertshaw
1
-50/+24
2011-10-29
Fix nothing display and LCRY with decoration
Simon Robertshaw
1
-117/+123
2011-10-29
Fix passing of PMODE_GLOW into Heat display
Simon Robertshaw
1
-1/+1
2011-10-29
Persistent display for OpenGL
Simon Robertshaw
1
-1/+3
2011-10-29
Diamond head for Fighter
Simon Robertshaw
1
-13/+30
2011-10-28
Whoops, fix PMODE_BLEND to use correct function, also fix BRAY del mode
Simon Robertshaw
1
-1/+1
2011-10-28
Fix Life and heat display, implement alpha, blend and add, fix FILT, INVS ↵
Simon Robertshaw
1
-49/+97
and BRAY + others
2011-10-28
Fix Blob mode, Sprk, Firw, Fwrk and others
Simon Robertshaw
1
-3/+8
2011-10-28
Fix graphics for Phot, Fire, Stor
Simon Robertshaw
1
-1/+1
2011-10-26
Merge latest FIGH additions
Simon Robertshaw
1
-62/+37
2011-10-26
Fix graphics.c
Simon Robertshaw
1
-610/+555
2011-10-26
Made a special structure for stick mans.
savask
1
-32/+32
2011-10-26
Added fighters.
savask
1
-533/+636
2011-10-25
Half-working persistent mode
Simon Robertshaw
1
-4/+19
2011-10-25
Fix another blending issue and search_ui display clearing
Simon Robertshaw
1
-17/+21
2011-10-25
Fix EMP flash
Simon Robertshaw
1
-8/+15
2011-10-25
Fix for odd alpha blending partsTex
Simon Robertshaw
1
-0/+15
2011-10-25
Fixes to EMP and speed/zoom for FBO texture
Simon Robertshaw
1
-2/+2
2011-10-25
Merge latest with graphicstest
Simon Robertshaw
1
-6/+44
2011-10-25
Spark graphics change and disable lensing for non-fancy displays
Simon Robertshaw
1
-16/+24
2011-10-24
Cursors for OpenGL, Coords are a bit off, which is annoying and I cannot ↵
Simon Robertshaw
1
-2/+39
draw to parts FBO because It's already been rendered D:<
2011-10-24
Prevent UI text from overlapping intro message
Simon Robertshaw
1
-0/+13
2011-10-24
Generate fire/plasma gradients at runtime, makes editing easier
Simon Robertshaw
1
-3/+60
2011-10-23
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
Simon Robertshaw
1
-1/+1
2011-10-23
Compatibility with MSVC - devast8a
Simon Robertshaw
1
-2/+2
2011-10-23
Fix compilation for Non-OpenGL builds
Simon Robertshaw
1
-0/+32
2011-10-23
Spark, Flare and LFlare effects. Pretty bad (need to make use of instancing) ↵
Simon Robertshaw
1
-3/+175
but works for now
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