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path: root/src/gui/game
AgeCommit message (Collapse)AuthorFilesLines
2013-07-25instant save option option, hold ctrl when clicking a save in the save ↵jacob12-5/+5
preview to skip the entire preview and not load the comments
2013-07-18remove specific delete for walls, doesn't work very well and it conflicts ↵jacob12-2/+3
with specific delete for elements Also prevent wall replace mode, could never do anything because walls already replace everything
2013-07-18flood delete will delete walls even if wall delete tool isn't selectedjacob11-0/+2
2013-07-18stickmen element defaults to right selected element if possible, or else ↵jacob11-1/+21
still DUST
2013-07-18logging in in the save preview will update the login button on the main screenjacob12-16/+2
2013-07-18ability to use zoom tool while placing stampsjacob11-42/+40
2013-07-18add back replace mode and specific delete. Activated with insert key / ↵jacob18-9/+54
delete key, use ctrl+alt click to select what to use for the checks
2013-07-17click a preset once to select it, twice to switch to deco set tool. Prevent ↵jacob12-3/+10
changing middle selected element in the deco editor
2013-07-17black decoration preset, improve look of deco buttons a littlejacob13-16/+19
2013-07-16save to server button is disabled when not logged in, but tags are viewable ↵jacob13-28/+28
(read only)
2013-07-16deco menu button textures (not black)jacob14-23/+64
2013-07-16fix multiple deco presets being able to be selected at once, fix ↵jacob12-15/+13
"Decorations: Enable" coming up every time you open the deco editor, presets deselected when you leave editor
2013-07-15give an error when a local save isn't saved properly, instead of exiting and ↵jacob11-1/+2
pretending it worked
2013-07-15fix quickoption tooltip (ctrl+g, not g)jacob11-1/+1
2013-07-15'n' to toggle Newtonian Gravity, quickoption tooltips show which keys you ↵jacob14-10/+26
need to press to toggle them
2013-07-13fix being able to draw STKM and SPWN on top of other elementsjacob11-1/+1
2013-07-13hitting the buttons on the bottom while pasting a stamp will cancel the ↵jacob11-1/+1
paste (fixes stacking glitch)
2013-07-12fixes to wall and particle floodfill. Wall fill ignores particles and always ↵jacob11-4/+4
goes to the edges, while particle fill will only ignore walls it can't exist in, and flood particle erase won't check for walls / edges at all
2013-07-02save more settings in powder.pref like ngrav_enable, aheat_enable, pretty ↵jacob12-0/+16
powders, and debug hud. Also save ambient heat in saves, and add a warning in the intro text in betas that you can't save publically
2013-06-24change some wall descriptions a littlejacob12-2/+2
2013-06-23Add back replace mode and specific delete *jacob11-9/+9
* only usable by Lua
2013-06-21do ctrl+z snapshots when loading saves / stamps, makes it more predictable ↵jacob12-0/+2
to fix problems in issue #110
2013-06-21HUD displays the correct name of LIFE particles in the HUD, show mouse ↵jacob13-25/+36
position in HUD on the edges of the screen
2013-06-09remove debug printing I accidentally included againjacob11-2/+0
2013-06-09fix problems with point queue, where it would draw a Point at A, a line from ↵jacob12-11/+10
A to B, and a line from B to B every frame
2013-06-08fix tpt.selectedl not changing sometimes when using the element search or ↵jacob13-9/+13
sample tool. Assume that new saves will get the auto-vote, so set that too.
2013-06-08fix ToolTips on split buttons not working correctly (button overrode them), ↵jacob11-29/+24
fix tooltips displaying on disabled buttons
2013-06-07save publishing info in the save upload uijacob11-1/+1
also fix the other crash when exiting the game from inside of one of these windows, because first Client::Shutdown would delete all active requests and only later ~Engine would delete _state, which delets the ServerSaveActivity window, which tries to close the active render request
2013-06-07some minor changes to toolsjacob12-4/+4
2013-06-06WIND tool creates WIND just by holding down the line tool againjacob12-2/+12
2013-06-06fix sim.NUM_PARTS, other small changesjacob12-5/+5
2013-06-05fix not being able to draw tool lines or boxes, but you can still press ↵jacob11-11/+19
ctrl+shift before clicking to use 10x strength
2013-06-02allow creating WIND lines from luajacob13-3/+3
2013-05-31fix bug where you had to start using a tool before setting it's strengthjacob13-30/+32
2013-05-30Merge branch 'master' of git@github.com:FacialTurd/The-Powder-Toy.gitjacob11-3/+3
2013-05-30some new sim and ren lua api functionsjacob14-9/+27
2013-05-17some more compiling fixesmniip1-3/+3
2013-05-17new lua sim api functions to get/set deco color, load a save, and adjust ↵jacob11-1/+1
coordinates to the screen / zoom window
2013-05-17fix tpt.selectedl sometimes being incorrectjacob11-5/+6
2013-05-17rename GRAV back to PGRV, fix formatting in generator, remove useless filejacob11-1/+1
2013-05-16lua simulation api functions for drawing with tools / decojacob13-33/+2
2013-05-16fix pause button. I'm not sure why I removed that ...jacob11-0/+1
2013-05-15fix downvote button not being reset when you clear a savejacob11-1/+1
2013-05-15finish return values for the legacy api, add sim.saveStamp and sim.loadStampjacob14-9/+10
2013-05-15when called with no arguments, some tpt. functions will act as get functions ↵jacob16-66/+63
(unfinished) Also, redo some menu stuff to use int's instead of Menu *s, and fix bug with toggleable buttons being toggled without triggering their actions
2013-05-14lua simulation api functions for creating particles, walls, boxes, and wallsjacob14-21/+24
2013-05-14rename TUGN to TUNG (more popular spelling). Broken BRMT smelts back into TUGNjacob11-1/+1
2013-05-13fix circle brush shape at some sizesjacob11-2/+2
2013-05-12also check .Enabled in PROPjacob11-1/+1
2013-05-12fix bug where you could set invalid types with PROPjacob11-0/+6