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AgeCommit message (Expand)AuthorFilesLines
2011-10-28Ensure grav vel maps are cleared when stopping/starting gravity calculationSimon Robertshaw1-0/+6
2011-10-26Fix FIGH loading and bad variable namesSimon Robertshaw1-0/+15
2011-10-26Merge latest FIGH additionsSimon Robertshaw1-23/+29
2011-10-26Revert "Revert "F1 to bring up intro message""Simon Robertshaw1-2/+14
2011-10-26Revert "F1 to bring up intro message"Simon Robertshaw1-14/+2
2011-10-26Made a special structure for stick mans.savask1-20/+18
2011-10-26Some work on lightning for stick mans and fighters.savask1-2/+2
2011-10-26Added fighters.savask1-1/+9
2011-10-26Remove references to python consoleSimon Robertshaw1-53/+1
2011-10-25Merge latest with graphicstestSimon Robertshaw1-31/+48
2011-10-24F1 to bring up intro messageSimon Robertshaw1-2/+14
2011-10-24Draw version info with outlineSimon Robertshaw1-2/+1
2011-10-24Prevent UI text from overlapping intro messageSimon Robertshaw1-4/+9
2011-10-24Generate fire/plasma gradients at runtime, makes editing easierSimon Robertshaw1-0/+2
2011-10-23Fix unitialised variable 'bc' in main.cSimon Robertshaw1-1/+1
2011-10-23Pass particle pointer to graphics update function instead of index. Make PIPE...Simon Robertshaw1-0/+1
2011-10-22Fix Options meny in scale:2 and make tooltip more readableSimon Robertshaw1-14/+14
2011-10-21Quick options menuSimon Robertshaw1-0/+2
2011-10-20Use FBO for particlesSimon Robertshaw1-1/+1
2011-10-20Rendering, Glow and UI alpha fixesSimon Robertshaw1-5/+22
2011-10-19Glow, Fire, Smoke, blob and flat particle effects in OpenGLSimon Robertshaw1-1/+2
2011-10-18Some testing with OpenGLSimon Robertshaw1-6/+5
2011-10-16Debug performance/time graphSimon Robertshaw1-1/+50
2011-10-16Debug performance/time graphSimon Robertshaw1-1/+50
2011-10-14Remove unused pixel bufferjacksonmj1-4/+0
2011-10-14Allow STKM to use lightningjacksonmj1-0/+1
2011-10-14Replace use of gravy and gravf with gravxf and gravyfSimon Robertshaw1-4/+4
2011-10-13Fix gravity occasionally not workingjacksonmj1-0/+1
2011-10-11Fixes for LIGH and TESC, LIGH observes gravity settingSimon Robertshaw1-2/+2
2011-10-10Fix erronous assignment and add MaksProg to contributors listSimon Robertshaw1-1/+1
2011-10-10Elements, LIGH, TESC, EMP and DEST thanks to MaksProgSimon Robertshaw1-0/+1
2011-10-10Starting on jumptable/function pointers for graphics, only FIRE is implementedSimon Robertshaw1-2/+2
2011-10-09Pretty effect when drawing powders, activate with 'n'Simon Robertshaw1-0/+10
2011-09-27Fix potential issue with argument orderingSimon Robertshaw1-30/+23
2011-09-24Make changes to prefs file regarding build_num and updatedSimon Robertshaw1-1/+1
2011-09-24Detect updates by build number, make confirm box autosize, also fix bug where...Simon Robertshaw1-41/+42
2011-09-24Send session/auth info with update checksSimon Robertshaw1-0/+1
2011-09-24Can see selected elements from Lua, tpt.selectedl or tpt.selectedrcracker641-1/+1
2011-09-19Allow setting of application data path \(For config, save and script data\)Simon Robertshaw1-0/+14
2011-09-19Deco editor improvements. Editable color text boxes! Hit enter when done ed...cracker641-2/+2
2011-09-18Fix bug where mouse events are confused after breaking out of a mouse down eventSimon Robertshaw1-1/+1
2011-09-10Fix various memory leaks, as noted by Merkil/cppcheckSimon Robertshaw1-2/+3
2011-09-08Fix bottom right selection box corner (did not appear directly under cursor)jacksonmj1-2/+2
2011-09-05Visual Studio fixesjacksonmj1-2/+2
2011-09-03Update contributorsSimon Robertshaw1-1/+1
2011-09-03Convert ElementSimon Robertshaw1-2/+2
2011-09-03Added Powered VoidSimon Robertshaw1-3/+3
2011-08-30Add tpt.setwindowsize(scale, fullscreen)jacksonmj1-3/+7
2011-08-30Fixes: HUD for fast PIPE, PIPE contents disappearing when next to walls, scro...jacksonmj1-2/+2
2011-08-30Save ctype of STOR, also Version IncrementSimon Robertshaw1-2/+2