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2011-09-03Added Powered VoidSimon Robertshaw1-3/+3
2011-08-30Add tpt.setwindowsize(scale, fullscreen)jacksonmj1-3/+7
2011-08-30Fixes: HUD for fast PIPE, PIPE contents disappearing when next to walls, scro...jacksonmj1-2/+2
2011-08-30Save ctype of STOR, also Version IncrementSimon Robertshaw1-2/+2
2011-08-29Zoom toggle, alt+zjacksonmj1-3/+6
2011-08-27Remove blocking walls from pmapjacksonmj1-4/+4
2011-08-25Allow pixel scale selection of area to copy/stampjacksonmj1-16/+18
2011-08-22Fix electrode when in replace mode or specific delete modejacksonmj1-7/+7
2011-08-20Make 'Molten x' a little saferSimon Robertshaw1-1/+1
2011-08-20Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon Robertshaw1-0/+10
2011-08-20Changes to unify mouse and keyboard events for LuaSimon Robertshaw1-5/+19
2011-08-20Made HUD display molten things as "Molten something"savask1-0/+10
2011-08-20Stickman go through portalsjacksonmj1-43/+2
2011-08-19Revert "Move version check out of main()"Simon Robertshaw1-6/+137
2011-08-19Fix DEBUG_DRAWTOOL to work with line snappingjacksonmj1-1/+1
2011-08-19Allow reloading of opened filesSimon Robertshaw1-2/+13
2011-08-19Move version check out of main()jacksonmj1-137/+6
2011-08-19Reorganise a lot of Python console stuffSimon Robertshaw1-99/+10
2011-08-19Fix save loading (enable replace mode) from the commandline, a bit of cleanup...Simon Robertshaw1-8/+3
2011-08-19Move multiple STKM loading checkjacksonmj1-54/+59
2011-08-19Only do grav lensing when N-grav is on, and round coordinates correctlyjacksonmj1-2/+2
2011-08-16Added PGRV and NGRV for positive and negative gravity tools (sortof like air ...Bryan Hoyle1-1/+1
2011-08-16Revert "Revert "added lua command: tpt.setfpscap(int FPSCap)""Bryan Hoyle1-1/+2
2011-08-16Revert "added lua command: tpt.setfpscap(int FPSCap)"Bryan Hoyle1-2/+1
2011-08-16added lua command: tpt.setfpscap(int FPSCap)Bryan Hoyle1-1/+2
2011-08-14Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon Robertshaw1-1/+1
2011-08-14Extended info for line drawingSimon Robertshaw1-1/+1
2011-08-12Fixed a bug where you were able to create multiply stickmans by copying it.savask1-1/+1
2011-08-11Debug info for particles allocationSimon Robertshaw1-0/+6
2011-08-11Missing file from previous commitSimon Robertshaw1-2/+2
2011-08-10Skip unused particles at end of parts[]jacksonmj1-0/+2
2011-08-08Save Wire ctypeSimon Robertshaw1-2/+2
2011-08-06Calculate Newtonian gravity using fast Fourier transformsjacksonmj1-2/+6
2011-08-05Ensure renderer doesn't create new threads for gravity simulattion, since it ...Simon Robertshaw1-0/+2
2011-08-05Mouse and keyboard events, replace luaL_openlib() with luaL_register() and mo...Simon Robertshaw1-6/+12
2011-07-26Fix for SPWN sometimes failing to create stickmanjacksonmj1-5/+2
2011-07-26Fix LIFE sampling and HUDjacksonmj1-5/+22
2011-07-26Minor optimisations for startup and render_firejacksonmj1-4/+1
2011-07-25Generalized stick man's update functions. Got rid of some unnecessarysavask1-16/+13
2011-07-24Prevent gravity vel-maps from flipping when pausedSimon Robertshaw1-12/+13
2011-07-24Fix life cloningjacksonmj1-2/+41
2011-07-24Disable old life elementsjacksonmj1-0/+2
2011-07-22active menu and hud enable are global.cracker641-2/+3
2011-07-18Lensing effect for gravity, adds 3 new gravity maps (full resolution, linear ...Simon Robertshaw1-11/+52
2011-07-13Fix PBCN saving and increment major versionSimon1-2/+2
2011-07-12Fix scaling bug when drawing linesjacksonmj1-2/+0
2011-07-12Revert variable names for BrushSimon Robertshaw1-1/+1
2011-07-12OMG FIXES. Lots of fixes for triangle brush to make sure it works, from Crack...Cate1-2/+2
2011-07-12Line snapping (hold down Alt when drawing a line)jacksonmj1-11/+25
2011-07-12Fix bounds check for WIND linejacksonmj1-1/+1