| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2013-07-02 | Merge pull request #143 from mniip/foo | jacob1 | 1 | -4/+2 | |
| fix PSTN coloring | |||||
| 2013-07-02 | save more settings in powder.pref like ngrav_enable, aheat_enable, pretty ↵ | jacob1 | 5 | -11/+42 | |
| powders, and debug hud. Also save ambient heat in saves, and add a warning in the intro text in betas that you can't save publically | |||||
| 2013-06-28 | shouldn't use PIXR/G/B/PACK there, would break if using a non-standard bit ↵ | mniip | 1 | -4/+2 | |
| scheme | |||||
| 2013-06-27 | fix sim.loadStamp return value, remove VINE_MODE | jacob1 | 5 | -6/+5 | |
| 2013-06-24 | fix version tagging in saves | jacob1 | 2 | -4/+4 | |
| 2013-06-24 | change some wall descriptions a little | jacob1 | 5 | -17/+17 | |
| 2013-06-23 | Add back replace mode and specific delete * | jacob1 | 9 | -438/+414 | |
| * only usable by Lua | |||||
| 2013-06-22 | fix NEUT not setting off DEUT directly under it (save 1236560) | jacob1 | 1 | -1/+1 | |
| 2013-06-22 | forgot to push this commit, SDL should only be included in 1 type of way | jacob1 | 2 | -2/+2 | |
| 2013-06-21 | fix PTCT melting temperature, seems to have been broken in 525f87fd6be3e716 ↵ | jacob1 | 1 | -1/+1 | |
| , fixes #108 | |||||
| 2013-06-21 | CFLM is a gas ... not a liquid. Fixes #116 | jacob1 | 1 | -2/+2 | |
| 2013-06-21 | do ctrl+z snapshots when loading saves / stamps, makes it more predictable ↵ | jacob1 | 2 | -0/+2 | |
| to fix problems in issue #110 | |||||
| 2013-06-21 | add error messages when errors happening while fav. / unfav.ing a save, ↵ | jacob1 | 7 | -22/+37 | |
| deleting a save, or unpublishing one. Also don't use session key in url to add a comment since it isn't needed | |||||
| 2013-06-21 | HUD displays the correct name of LIFE particles in the HUD, show mouse ↵ | jacob1 | 8 | -56/+72 | |
| position in HUD on the edges of the screen | |||||
| 2013-06-20 | fix message when banned not fitting in the window, also partially fix issue ↵ | jacob1 | 2 | -7/+18 | |
| #98 but needs to be done from the server | |||||
| 2013-06-20 | fix BRMT always acting like it was created from TUGN | jacob1 | 1 | -5/+12 | |
| 2013-06-16 | 88.0 beta, build 271 | Saveliy Skresanov | 1 | -3/+3 | |
| 2013-06-13 | add back sim.partNeighbors + some alternate spellings | jacob1 | 2 | -45/+89 | |
| 2013-06-12 | simulation.pmap() | mniip | 2 | -1/+17 | |
| 2013-06-12 | simulation.partNeighbours() iterator | mniip | 1 | -35/+50 | |
| // no one uses it yet, so it shouldn't break anythign really | |||||
| 2013-06-12 | simulation.parts() iterator | mniip | 2 | -1/+24 | |
| 2013-06-12 | Lower rounding errors in BIZR code and make it change color both on vertical ↵ | Saveliy Skresanov | 1 | -7/+7 | |
| and horizontal movement. | |||||
| 2013-06-10 | Signed integers can be negative, so prop>x does not always correctly ↵ | jacksonmj | 1 | -5/+5 | |
| indicate whether higher bytes are used | |||||
| 2013-06-10 | Add two new properties for CLNE-like elements | jacob1 | 12 | -39/+41 | |
| the thing CLNE does, drawing upon it will set ctype; and what BCLN does to CLNE - disables #1). Made use of the two new properties | |||||
| 2013-06-09 | add the single saveID copytext button into the save preview too | jacob1 | 7 | -84/+97 | |
| 2013-06-09 | fix NEUT created from DEUT explosions sometimes having the deco color of ↵ | jacob1 | 2 | -26/+8 | |
| previous particles. Also allow the deco editor to color energy particles instead | |||||
| 2013-06-09 | remove debug printing I accidentally included again | jacob1 | 2 | -5/+0 | |
| 2013-06-09 | SaveID Message after saving a save to the server (like the old tpt did). ↵ | jacob1 | 3 | -0/+140 | |
| TODO: Put a similar button in the save preview instead of the two we have now. | |||||
| 2013-06-09 | fix problems with point queue, where it would draw a Point at A, a line from ↵ | jacob1 | 3 | -14/+15 | |
| A to B, and a line from B to B every frame | |||||
| 2013-06-09 | Possibly fix crash due to Lua running out of stack space | jacksonmj | 1 | -0/+1 | |
| 2013-06-08 | fix tpt.selectedl not changing sometimes when using the element search or ↵ | jacob1 | 5 | -20/+24 | |
| sample tool. Assume that new saves will get the auto-vote, so set that too. | |||||
| 2013-06-08 | fix ToolTips on split buttons not working correctly (button overrode them), ↵ | jacob1 | 2 | -30/+25 | |
| fix tooltips displaying on disabled buttons | |||||
| 2013-06-07 | save publishing info in the save upload ui | jacob1 | 4 | -5/+42 | |
| also fix the other crash when exiting the game from inside of one of these windows, because first Client::Shutdown would delete all active requests and only later ~Engine would delete _state, which delets the ServerSaveActivity window, which tries to close the active render request | |||||
| 2013-06-07 | make saves private by default again | jacob1 | 1 | -31/+82 | |
| 2013-06-07 | PHOT can go through PBCN and BCLN, fixes differences in PHOT cloning found ↵ | jacob1 | 1 | -71/+87 | |
| in save id:1213267 also some renaming / reorganizing in init_can_move | |||||
| 2013-06-07 | some minor changes to tools | jacob1 | 8 | -21/+25 | |
| 2013-06-07 | adjust tool strengths a little, to make them a little faster | jacob1 | 6 | -8/+8 | |
| 2013-06-06 | GOLD changes photons to yellow | jacob1 | 1 | -15/+16 | |
| 2013-06-06 | WIND tool creates WIND just by holding down the line tool again | jacob1 | 3 | -2/+13 | |
| 2013-06-06 | fix sim.NUM_PARTS, other small changes | jacob1 | 4 | -18/+14 | |
| 2013-06-06 | make constants in the lua api's a lot easier to write | jacob1 | 2 | -111/+110 | |
| 2013-06-05 | fix not being able to draw tool lines or boxes, but you can still press ↵ | jacob1 | 1 | -11/+19 | |
| ctrl+shift before clicking to use 10x strength | |||||
| 2013-06-02 | allow creating WIND lines from lua | jacob1 | 7 | -18/+46 | |
| 2013-05-31 | fix bug where you had to start using a tool before setting it's strength | jacob1 | 4 | -31/+33 | |
| 2013-05-31 | even more lua simulation api functions | jacob1 | 4 | -16/+105 | |
| 2013-05-30 | Merge branch 'master' of git@github.com:FacialTurd/The-Powder-Toy.git | jacob1 | 19 | -330/+151 | |
| 2013-05-30 | some new sim and ren lua api functions | jacob1 | 6 | -10/+152 | |
| 2013-05-22 | mniip: add back missing easter egg | jacob1 | 1 | -0/+3 | |
| 2013-05-22 | move frameStart to right after the fps is limited (counts everything, ↵ | jacob1 | 1 | -2/+2 | |
| including mouse/key functions now) | |||||
| 2013-05-22 | Fix incorrect FPS counter, need to count blit too. | cracker64 | 1 | -17/+16 | |
| 2x scale gets a massive *real* fps boost, the fps lied before. | |||||
