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The Powder Toy
Stanislaw Skowronek
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2011-08-19
Menu scrolling for 'special' menu
Simon Robertshaw
1
-20/+22
2011-08-19
Revert "Move version check out of main()"
Simon Robertshaw
2
-159/+137
2011-08-19
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
Simon Robertshaw
2
-25/+21
2011-08-19
Fix DEBUG_DRAWTOOL to work with line snapping
jacksonmj
2
-11/+11
2011-08-19
Memory leaks and uninitialised value in catalogue_ui
jacksonmj
1
-1/+3
2011-08-19
Fix crash in prerender_save when STKM is near bottom of save
jacksonmj
1
-24/+18
2011-08-19
Fancy Coal effects
Simon Robertshaw
3
-2/+129
2011-08-19
Allow reloading of opened files
Simon Robertshaw
1
-2/+13
2011-08-19
Move version check out of main()
jacksonmj
2
-137/+159
2011-08-19
Reorganise a lot of Python console stuff
Simon Robertshaw
4
-981/+1004
2011-08-19
Fix save loading (enable replace mode) from the commandline, a bit of cleanup...
Simon Robertshaw
1
-8/+3
2011-08-19
Modify GBMB to only use life
jacksonmj
3
-22/+22
2011-08-19
Prevent GBMB reacting with walls
jacksonmj
1
-1/+1
2011-08-19
Move multiple STKM loading check
jacksonmj
1
-54/+59
2011-08-19
Only do grav lensing when N-grav is on, and round coordinates correctly
jacksonmj
2
-8/+8
2011-08-16
Added PGRV and NGRV for positive and negative gravity tools (sortof like air ...
Bryan Hoyle
4
-7/+24
2011-08-16
SPRK now makes electrons in WIRE
Bryan Hoyle
1
-0/+3
2011-08-16
GBMB now has cool flicker graphics.
Bryan Hoyle
1
-10/+51
2011-08-16
GBMB changes
Bryan Hoyle
2
-6/+9
2011-08-16
I'm an idiot, had to replace the blendpixel because I forgot about fire mode.
Bryan Hoyle
1
-0/+4
2011-08-16
Accedentally put in a blendpixel, it is now removed
Bryan Hoyle
1
-3/+0
2011-08-16
added gbmb which is an element that makes large amounts of gravity when it hi...
Bryan Hoyle
3
-1/+37
2011-08-16
Revert "Fixed a bug with clne having its ctype overridden by manually placed ...
Bryan Hoyle
1
-5/+2
2011-08-16
Revert "Revert "added lua command: tpt.setfpscap(int FPSCap)""
Bryan Hoyle
3
-2/+11
2011-08-16
Revert "added lua command: tpt.setfpscap(int FPSCap)"
Bryan Hoyle
3
-11/+2
2011-08-16
Fixed a bug with clne having its ctype overridden by manually placed particles.
Bryan Hoyle
1
-2/+5
2011-08-16
added lua command: tpt.setfpscap(int FPSCap)
Bryan Hoyle
3
-2/+11
2011-08-14
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
Simon Robertshaw
7
-147/+128
2011-08-14
Extended info for line drawing
Simon Robertshaw
2
-3/+85
2011-08-12
I thought Rand_max was smaller, fixed h2 burn temp down to about 2200 Celciu...
Bryan Hoyle
1
-1/+1
2011-08-12
More realistic H2/air burn temp
Bryan Hoyle
1
-1/+1
2011-08-12
Made the WTVR coolign only for teh H2/O2 reaction (To keep save compatavbility)
Bryan Hoyle
2
-1/+2
2011-08-12
Merge remote branch 'origin/master'
Bryan Hoyle
3
-146/+120
2011-08-12
Made wtrv cool down over 1000 C
Bryan Hoyle
1
-0/+2
2011-08-12
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
savask
3
-7/+117
2011-08-12
Merge remote branch 'origin/master'
Bryan Hoyle
1
-1/+18
2011-08-12
Realistic burn temp for O2 and H2 reaction ~~3200 Celcius
Bryan Hoyle
2
-0/+4
2011-08-12
LCRY can be coloured by decoration tool
Simon Robertshaw
1
-1/+18
2011-08-12
Better graphics for H2 and O2
Simon Robertshaw
1
-3/+74
2011-08-12
More fancy debug
Simon Robertshaw
1
-3/+21
2011-08-12
Fixed a bug where you were able to create multiply stickmans by copying it.
savask
1
-1/+1
2011-08-12
Fixed my mistake in names.
savask
1
-4/+4
2011-08-12
Imporved walking in a gravity field.
savask
1
-14/+25
2011-08-12
New walking code (WIP)
savask
2
-32/+78
2011-08-12
Added a recoil when stick man is spawning.
savask
1
-0/+3
2011-08-12
New stick mans collisions code.
savask
1
-126/+40
2011-08-11
Debug info for particles allocation
Simon Robertshaw
3
-0/+33
2011-08-11
OS X doesn't like the 'd' suffix
Simon Robertshaw
1
-1/+1
2011-08-11
Missing file from previous commit
Simon Robertshaw
1
-2/+2
2011-08-11
Fire intensity from Lua
Simon Robertshaw
2
-3/+13
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