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AgeCommit message (Expand)AuthorFilesLines
2011-02-04merge jacksonmj's and much better string parsing because of a function i found.Cracker647-94/+59
2011-02-03variables and if statements for scripts, GoL is glitchy for me, i don't know whyCracker642-6/+117
2011-02-02HERE are the doubled memsetsCracker641-4/+0
2011-02-02fix a few things, some memsets were doubled.Cracker641-2/+2
2011-02-02testing playing .wav files. lol soundsCracker642-4/+87
2011-02-01made set work with all of one type of a particle (set type dust deut) turns a...Cracker642-8/+89
2011-02-01Update with simon, and drawing SPRK on walls crash fix.Cracker642-2/+10
2011-01-31merge jacksonmj's and simon's changes, and made mouse coords show up in debug...Cracker644-77/+235
2011-01-31stupid git, didn't take description changeCracker641-4/+7
2011-01-31Moved console commands into own function. Added running script files so cons...Cracker642-255/+335
2011-01-30possible fix from jacksonmj, cursor gets set to end while changing commands w...Cracker642-2/+6
2011-01-30update with latestCracker645-31/+143
2011-01-30added 'load' command, and a basic error message.Cracker642-4/+21
2011-01-30Added a console! it is pretty self explanitoryCracker642-2/+304
2011-01-29finally fixed visual studio compiling, yayCracker642-1/+2
2011-01-29fix some visual studio issues.Cracker643-3/+4
2011-01-29Other things overwritten, and changes from jacksonmjCracker643-22/+25
2011-01-29oops, silly copy file, and fixed the new GoL from simon's fail merging.Cracker644-6291/+74
2011-01-28update to latestCracker6473-15735/+22083
2011-01-20quartz shouldn't have prop_conducts, and fixed visual studio compilingCracker641-2/+2
2011-01-19ctrl-'=' will reset sparksCracker641-0/+10
2011-01-19some photon fixes, and better resets on reload/clearCracker642-6/+10
2011-01-19revert all limit changes, a little too glitchy, can be done later when curren...Cracker644-878/+893
2011-01-19made all the shifts and type checks use defines, so it can be changed easier,...Cracker643-783/+783
2011-01-18missed some bitshifts, which caused a few glitches. Everything seems normalCracker641-7/+7
2011-01-18test with increased element limit, there seems to be no performace decrease t...Cracker644-782/+786
2011-01-17more life types using states, put them in new menu. Maybe get some way to swi...Cracker642-3/+17
2011-01-16fix loading of old GoL saves, and fix wall crashCracker642-2/+7
2011-01-16Made GoL code work with more advanced rules with different life states, givin...Cracker642-10/+56
2011-01-15fix photon causing infinite sparksCracker641-1/+3
2011-01-14oops, didn't need the floodfill thing there.Cracker641-3/+6
2011-01-14a fix so photons can be deleted and show up on HUD :)Cracker642-4/+20
2011-01-13fix some rare SWCH problemsCracker641-1/+1
2011-01-12fix photon heating particle number 0Cracker641-1/+1
2011-01-12portal was invisible in debug, oopsCracker641-0/+2
2011-01-12line for portals. wifi channels reset on reload.Cracker642-0/+32
2011-01-11fix 1px brush replace modeCracker641-1/+9
2011-01-10fix QRTZ spot saving, rotate should change FAN vector as wellCracker643-6/+21
2011-01-09fix c-5 floodfillCracker641-3/+3
2011-01-09update with simon, and some other changes from jacksonmj.Cracker643-152/+181
2011-01-08only add .15 to PUMP, so that things at absolute 0 load at 0.Cracker641-1/+5
2011-01-08GoL speed improvements from jacksonmj (thank you very much)Cracker641-40/+6
2011-01-08add ctype transfer to portalCracker641-0/+3
2011-01-08BOYL, a gas that evens out pressure related to its temp, kind of a gas PUMP, ...Cracker641-0/+43
2011-01-07two red BRAYS will toggle SWCH, could be used for something...Cracker641-0/+9
2011-01-05update, and another small ARAY feature, goes through SWCH.Cracker641-13/+24
2011-01-05some ARAY changes so that more complex things can be made, http://powdertoy.c...Cracker641-1/+9
2011-01-05better liquid movement in radial gravity, '=' resets pressure, cannot draw st...Cracker643-198/+178
2011-01-04update with simon, and shift-v now does every other frame properlyCracker642-34/+89
2011-01-01QRTZ and powder will have heat glow, also changed heat glow code a bit.Cracker641-11/+35