| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2012-05-28 | No rounding errors with triangle brush, so no need for epsilon (I hope). | Savely Skresanov | 1 | -2/+1 | |
| 2012-05-27 | Fix SLTW boiling temperature typo | jacksonmj | 1 | -1/+1 | |
| 2012-05-26 | Don't show disabled elements in element search | jacksonmj | 1 | -2/+2 | |
| 2012-05-26 | Soap bubbles are easily formed now. Also they inherit soap's | Savely Skresanov | 2 | -34/+32 | |
| decoration color. | |||||
| 2012-05-24 | Download progress bar for save opening | Simon Robertshaw | 1 | -2/+26 | |
| 2012-05-24 | Fix bug that causes ptsave URL parsing to fail if there is no '#' | Simon Robertshaw | 1 | -1/+0 | |
| 2012-05-24 | Add DISPLAY_EFFE back after it was removed by ↵ | Simon Robertshaw | 1 | -4/+4 | |
| 0799c2e09d2e7a4237b393c8eaa61031418ec402 | |||||
| 2012-05-24 | remove lastx/lasty variables when OGLR is disabled | Jacob1 | 4 | -0/+19 | |
| Conflicts: src/graphics.c | |||||
| 2012-05-24 | Merge pull request #66 from jacob1/Modstuff | Simon Robertshaw | 14 | -275/+368 | |
| Code structure improvements for graphics/drawing, improvements to prevent accidental infinite loops in Lua, Fixes for fusion, improvements for VOID types. And other minor improvements | |||||
| 2012-05-24 | Element search interface by pressing 'e' | Simon Robertshaw | 2 | -0/+204 | |
| First search is for element names, second search looks at the description, pressing enter will give you the first result the the left button selection, left click and right click can also be used to select. | |||||
| 2012-05-24 | VOID & PVOD can be set to only eat/not eat certain things | Jacob1 | 1 | -1/+2 | |
| 2012-05-24 | energy type particles automatically go into photons, not pmap | Jacob1 | 2 | -10/+11 | |
| 2012-05-24 | finish custom lua graphics functions | Jacob1 | 2 | -13/+34 | |
| 2012-05-24 | custom graphics functions with lua (not finished yet) | Jacob1 | 2 | -2/+54 | |
| 2012-05-24 | fix crash, spark reset set type without checking if it was a valid number. ↵ | Jacob1 | 2 | -5/+15 | |
| Also disable another way to create invalid elements | |||||
| 2012-05-24 | Fix lua console compiling with visual studio (I thought this was fixed already) | Jacob1 | 1 | -16/+16 | |
| 2012-05-24 | fix lua console freeze/bugs | Jacob1 | 1 | -4/+6 | |
| 2012-05-24 | fix alt select being off by one every time, turn on deco before entering the ↵ | Jacob1 | 2 | -2/+4 | |
| deco editor (not after) | |||||
| 2012-05-24 | limit amount of ELEC produced to prevent infinite reactions | Jacob1 | 4 | -4/+4 | |
| 2012-05-24 | small o2 fusion change, add my name to contibuters (it is ok for me to do ↵ | Jacob1 | 2 | -2/+2 | |
| that, right?) | |||||
| 2012-05-24 | console doesn't enable hud, fast heat for PUMP/GPMP/ANIM, GPMP activated at draw | Jacob1 | 3 | -21/+19 | |
| 2012-05-24 | oxygen fusion, fix two small bugs | Jacob1 | 3 | -22/+42 | |
| 2012-05-24 | Prevent accidental infinite loops in lua | Jacob1 | 2 | -10/+26 | |
| Also fix glitch when step_functions[0] is unregistered but others aren't | |||||
| 2012-05-23 | fusion changes | Jacob1 | 6 | -19/+17 | |
| 2012-05-23 | fix emp flash, better live parts rendering in (render_ui &) deco editor | Jacob1 | 4 | -161/+132 | |
| 2012-05-23 | fix compiling | Jacob1 | 3 | -6/+7 | |
| 2012-05-23 | Windows installation, register ptsave URL protocol | Simon Robertshaw | 1 | -1/+54 | |
| 2012-05-23 | ptsave protocol | Simon Robertshaw | 1 | -6/+63 | |
| ptsave:<id>#<name>~<username>, only ID is read, it must be the last argument (all arguments after ptsave are ignored for safety reason to prevent injecting other arguments links. | |||||
| 2012-05-23 | Check for version before enabling movable flag for sponge. | Savely Skresanov | 1 | -1/+1 | |
| 2012-05-23 | Fix the bug with stickman standing on the screen edge. | Savely Skresanov | 1 | -4/+6 | |
| 2012-05-23 | Fix the bug where gel didn't transfer water from sponge. | Savely Skresanov | 1 | -0/+6 | |
| 2012-05-23 | Make tron follow TRON_NOGROW , thought that was in there.... (github edit ↵ | cracker64 | 1 | -1/+2 | |
| because cate is annoying me) | |||||
| 2012-05-20 | Update gravity mask when loading OPS saves | jacksonmj | 1 | -0/+1 | |
| 2012-05-20 | Fix infinite loop when trying to detach soap with extra ctype bits set | jacksonmj | 1 | -2/+2 | |
| 2012-05-20 | Change order of bomb loops - delete particles before creating sparks | jacksonmj | 1 | -12/+12 | |
| Fixes pressurised INVS being immune to bomb, as the sparks were being deleted instead of the INVS. | |||||
| 2012-05-17 | New flood_parts function, should fix crashing due to too much recursion | jacksonmj | 1 | -64/+133 | |
| 2012-05-17 | Spelling | jacksonmj | 2 | -3/+3 | |
| ("gases" seems to be the more popular version of the plural noun) | |||||
| 2012-05-16 | Move SDL_GetVideoInfo before SDL_SetVideoMode so it will probably fix | Savely Skresanov | 1 | -7/+11 | |
| sizing issues for people. | |||||
| 2012-05-13 | URI handling for MacOS | Simon Robertshaw | 3 | -2/+55 | |
| 2012-05-12 | Make TTAN block pressure when framestepping | jacksonmj | 1 | -7/+2 | |
| 2012-05-12 | Fix crash after closing display options (vid_buf was being freed) | jacksonmj | 1 | -1/+1 | |
| 2012-05-12 | Don't hide stickman when energy particles pass through his head | jacksonmj | 1 | -1/+1 | |
| 2012-05-12 | Added a GUI error box for window resizing failure. | Savely Skresanov | 1 | -0/+5 | |
| 2012-05-12 | Check screen resolution before scaling game window. | savask | 1 | -0/+6 | |
| 2012-05-12 | Allow TTAN to conduct more than once | Simon Robertshaw | 1 | -1/+1 | |
| 2012-05-12 | Fancy motion blur for OpenGL, fix a lot of dialogues in OpenGL, fix gravity ↵ | Simon Robertshaw | 7 | -18/+260 | |
| lensing in OpenGL, ensure Phot and Neut are PMODE_ADD, not FLAT | |||||
| 2012-05-11 | New element: Titanium, absorbs some neutrons, acts as a solid wall to air. ↵ | Simon Robertshaw | 5 | -14/+39 | |
| Move blockair filling into update_particles so it can be used by elements | |||||
| 2012-05-11 | Fix TNT not exploding if multiple TNT particles are in the same place | jacksonmj | 1 | -0/+1 | |
| flood_prop only changes the tmp value of one TNT particle at each coordinate. So some TNT particles can retain tmp=1 and keep running flood_prop, stopping the TNT from exploding. | |||||
| 2012-05-11 | Remove silly copypasta from GPMP, causing gravity to depend on air pressure | Simon Robertshaw | 1 | -2/+0 | |
| 2012-05-11 | Fix for PUMP | Simon Robertshaw | 1 | -10/+7 | |
