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2011-01-29Merge remote branch 'cracker64' into devjacksonmj7-14/+77
2011-01-29finally fixed visual studio compiling, yayCracker642-1/+2
2011-01-29fix some visual studio issues.Cracker643-3/+4
2011-01-29Other things overwritten, and changes from jacksonmjCracker643-22/+25
2011-01-29oops, silly copy file, and fixed the new GoL from simon's fail merging.Cracker644-6291/+74
2011-01-28update to latestCracker6473-15735/+22083
2011-01-28INWR should cool after being sparked; and correct function parametersjacksonmj2-5/+5
2011-01-28Restore cracker64 changes overwritten by mergejacksonmj2-23/+30
2011-01-28Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-ToySimon64-63/+65
2011-01-28Change include file for element update functionsjacksonmj63-63/+63
2011-01-27Fix disappearing WTRVjacksonmj1-0/+2
2011-01-27Merge with jacksonmj, Warning: potential for lot of bugsSimon72-15735/+15803
2011-01-23Fix SIGFPE when opening creations with exactly 50 up/down votesjacksonmj1-6/+7
2011-01-20quartz shouldn't have prop_conducts, and fixed visual studio compilingCracker641-2/+2
2011-01-19ctrl-'=' will reset sparksCracker641-0/+10
2011-01-19some photon fixes, and better resets on reload/clearCracker642-6/+10
2011-01-19revert all limit changes, a little too glitchy, can be done later when curren...Cracker644-878/+893
2011-01-19made all the shifts and type checks use defines, so it can be changed easier,...Cracker643-783/+783
2011-01-18missed some bitshifts, which caused a few glitches. Everything seems normalCracker641-7/+7
2011-01-18test with increased element limit, there seems to be no performace decrease t...Cracker644-782/+786
2011-01-17more life types using states, put them in new menu. Maybe get some way to swi...Cracker642-3/+17
2011-01-16fix loading of old GoL saves, and fix wall crashCracker642-2/+7
2011-01-16Made GoL code work with more advanced rules with different life states, givin...Cracker642-10/+56
2011-01-15Misc small fixes and tidyupjacksonmj6-42/+32
2011-01-15Fix E-holejacksonmj1-20/+22
2011-01-15Merge branch 'cracker64' into devjacksonmj3-18/+108
2011-01-15Temporarily undo photon reflection fix (causes inaccuracies).jacksonmj1-24/+23
2011-01-15Attempt fix for some cases of fast particles going through obstaclesjacksonmj1-180/+220
2011-01-15fix photon causing infinite sparksCracker641-1/+3
2011-01-14oops, didn't need the floodfill thing there.Cracker641-3/+6
2011-01-14a fix so photons can be deleted and show up on HUD :)Cracker642-4/+20
2011-01-13Split elements/misc.c into separate functionsjacksonmj8-49/+56
2011-01-13Correct spellingjacksonmj1-3/+3
2011-01-13Merge element state into ptypes.jacksonmj7-34/+34
2011-01-13Fix permanent stickman death.jacksonmj3-0/+4
2011-01-13Exaggerate convection, misc rearrangement + fixesjacksonmj4-87/+91
2011-01-13fix some rare SWCH problemsCracker641-1/+1
2011-01-12fix photon heating particle number 0Cracker641-1/+1
2011-01-12portal was invisible in debug, oopsCracker641-0/+2
2011-01-12line for portals. wifi channels reset on reload.Cracker642-0/+32
2011-01-11Small fixes and cleanupjacksonmj5-12/+12
2011-01-11fix 1px brush replace modeCracker641-1/+9
2011-01-11Merge branch 'upstream' into devjacksonmj10-23/+108
2011-01-10Rearrange some code, make heat transfer run fasterjacksonmj2-112/+87
2011-01-10fix QRTZ spot saving, rotate should change FAN vector as wellCracker643-6/+21
2011-01-10Finish update function cleanupjacksonmj28-496/+486
2011-01-10More update functions cleanup.jacksonmj16-266/+247
2011-01-09fix c-5 floodfillCracker641-3/+3
2011-01-09Better channel handlingjacksonmj4-13/+7
2011-01-09Fix photon reflection (second attempt).jacksonmj1-8/+8